I want to use AD&D as the standard. I think the core rules for 5th Edition should have set the challenge and power levels to this, so I want it to be brought back up with ability score generation and brought back down (where applicable) in the case of dragons being too powerful. These are my preferences anyway.
The reference to bringing characters to life is one benefit of random ability score generation with a wide field of outliers, such as given by 3d6 in order. In this way, the world comes to life more because it provides for more different kinds of characters, which is closer to reality. I could have fleshed out this point more.
I don't know how, but we have to get back to AD&D.
I think you're missing a lot of glory there, but I won't try and force it on you.
I have played AD&D... the aspects of that system you enjoy, I did not.
There is room in both 5th edition and AD&D to play as you wish.. but there is no need to turn 5th edition into a reprint of AD&D.
The assertion that 5th edition is about Min/Maxing and stacking bonuses is only true if players wish to play that way. You can game any system in such a fashion, but the key is *choice*.
I feel that 3d6 in order removes a great deal of player choice, forcing them to play whatever RNG hands them, as opposed to crafting the character they *want* to play. For many(myself included), this can lead to a lack of any sort of investment in the character, and in the game in general- potentially harming the experience for everyone involved.
There can certainly be value in playing in the fashion you prefer, but only if all involved choose to do so.