And we believe those things make the world have greater verisimilitude and thus ultimately is more satisfying to us. Our game play goals are "become a fantasy character" so we want to see things the best we can through our characters eyes. The character is not a playing piece such as a pawn in chess that we move around. We are achieving the greatest success when we fuse with our character and feel what our character feels.But none of that tells me why do I need to evolve Nightmarket, The Wraiths, or The Inspectors beyond their initial conditions in the game text when none of that stuff has come "on-line" yet?
That bolded is the question and what I'm asserting is the evolution of that off-line stuff is Setting Solitaire.
I think since you don't really even play our style with similar goals that you don't value the same things we value.