Mouseferatu said:*raises hand*
Don't get me wrong, it can be taken too far. But the simple truth is, the axiom "If it ain't broke, don't fix it" leads to stagnation if followed too slavishly. If the designers have a good idea--and so far, I've found the majority of what I know of 4E to qualify--I don't want to see those good ideas rejected just because "That's not the way it's been done."
I think all that is beside the point. It seems to me more like we've got a crew of designers who really, really wish that Feng Shui would have been a successful role playing game, and have decided to re-release it under the title "Dungeons and Dragons".
And yes, there are some people floating around who would like that. But I imagine that they are a very small slice of the market, compared to the number of people who will be 'urinated off' at having their game urinated upon.
@Masquerade:
You are totally entitled to your opinion and to your aesthetic tastes. But, and I mean no offense here, the fact that you have an anime avatar suggests to me that we probably won't be able to have much of a meaningful aesthetic discussion.
On aesthetic tastes in general: not too long ago there was a thread here where someone invoked their vision of D&D (at least at certain levels). It involved a hero leaping from Sri Lanka to Delhi (or maybe the Himalayas) in a single bound, a guy shooting a million arrows in no time, etc. That aesthetic is so far removed from my own (and the governing aesthetic of traditional D&D) that the two cannot coexist. There's simply no meeting ground. To try to incorporate both would be like the old vehicle design rules from MegaTraveller, where a self-propelled planetoid (i.e. Death Star) and a bicycle were supposedly able to be designed under the same system, with the same sort of stat block. I find that a fool's errand. Likewise, the traditional D&D aesthetic and the wuxia aesthetic are simply too far removed from one another. So if there were two people, one holding to the former and the other to the latter, at least one of them would inevitably be disappointed. What more can be said? At that point, it is simply 'war': each doing his best to make sure he is not the one disappointed.
I find it sad that what D&D is to me, and has been for quite literally most of my life, and what it has been as a locus of common discourse and enjoyment between me and my friends for years (over two decades) is being discarded for something I find (in my personal estimation) to be aesthetically bankrupt. For or better or for worse, D&D is something important to me, and I see it getting trashed over what I consider to be a juvenile fad.