what isn't an rpg that should be?

Selkirk

Visitor
aka why isn't there a he-man rpg :D. just started this one to get people's ideas on properties/licenses that should be rpg's. could also be properties that have been made but for all intents and purposes have been long abandoned. these do not have to be commercial properties (grimm brothers tales for instance) ...and of course some things should just be left alone... magnum p.i. the rpg? :.-(....:D
 
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darjr

I crit!
WOOL by Hugh Howey. His liberal fan fic license might make it simple to just do it and let him know.
 

dm4hire

Explorer
Thundercats was one I always thought should have an RPG. Harry Potter, but she is against role-playing from what I read somewhere. Narnia would be interesting.

An IP game that use to exist (briefly) but should be brought back... Dune.
 

Selkirk

Visitor
loving these guys... even tho im more of a fantasy rpger i would love to see a dune rpg redone(maybe based more on the david lynch film than on the books...the books are pretty difficult reads :.-( ) and dreadstar is definitely a killer property...so much damn angst in one comic :D.
 

Stormonu

Hero
Alien(s) (vs. Predator) is on the top of my list. There was an alien RPG that came out following the Aliens movie, but I haven't been able to find a copy, and it has been long abandoned.

Also, a Transformers RPG. And G.I. joe for that matter (I believe there is a Savage Worlds spinnoff, but an "official" version with stats for all the joes - and cobra units - would make me squee).

And an official Pokemon RPG. How there is a card game, but no RPG is baffling.
 

sabrinathecat

Explorer
almost anything can be done with the WEG d6 system...

but there are lots of 80s and 90s properties I'd like to see developed as RPGs
ExoSquad
Transformers
Gargoyles (though that could be done pretty well through "NightLife")
G.I.Joe
StrikeForce: Morituri
Bionic 6
Inspector Gadget
SuperNatural
HardyBoys
SilverHawks
Blackstar
Men Who Stare at Goats
 

shadow

Visitor
Silent Hill

Seriously, I've been looking for a good surreal, psychological horror rpg for some time now. It seems that most horror rpgs are either gothic horror (i.e. vampires, werewolves, etc.) or Lovecraftian horror (Cthulhu mythos and insanity).
 

Razjah

Explorer
I'd like to see a few things as an rpg or a setting with enough house rules to make it work.
Dune by Frank Herbert
Codex Alera books by Jim Butcher
The Elven Ways by Jenna Rhodes (not a very good series, but amazing setting and world)
Magic: the Gathering
Spyro the Dragon (admit it, it would be fun)
Fallout (every time I play New Vegas I think I want to make it in Savage Worlds. Fate could work too)
Lego (either the film or the video games)
 
Seriously, I've been looking for a good surreal, psychological horror rpg for some time now. It seems that most horror rpgs are either gothic horror (i.e. vampires, werewolves, etc.) or Lovecraftian horror (Cthulhu mythos and insanity).
Isn't that just a matter of adventure design? What would a "Silent Hill" RPG give you that you couldn't do with, say, "World of Darkness"?
 

Johnny3D3D

Adventurer
I'd like to see a few things as an rpg or a setting with enough house rules to make it work.
Dune by Frank Herbert
Codex Alera books by Jim Butcher
The Elven Ways by Jenna Rhodes (not a very good series, but amazing setting and world)
Magic: the Gathering
Spyro the Dragon (admit it, it would be fun)
Fallout (every time I play New Vegas I think I want to make it in Savage Worlds. Fate could work too)
Lego (either the film or the video games)

The original Fallout was loosely based on GURPS, so it wouldn't be hard to turn it into a tabletop game.

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I'd like to see the old 80s Cartoon The Centurions as some kind of rpg. http://www.youtube.com/watch?v=EQT00ZSVzcg
 

dm4hire

Explorer
Isn't that just a matter of adventure design? What would a "Silent Hill" RPG give you that you couldn't do with, say, "World of Darkness"?
Silent Hill would be more combat intensive at times compared to WoD. Not necessarily on the players side as far as attacking, but dodging attacks and trying to get away. I would almost think it would be better to use a modified BRP styled off of CoC since you have sanity issues as well.
 
Silent Hill would be more combat intensive at times compared to WoD. Not necessarily on the players side as far as attacking, but dodging attacks and trying to get away. I would almost think it would be better to use a modified BRP styled off of CoC since you have sanity issues as well.
Well, fair enough. But, still, why the need for a "Silent Hill" RPG specifically, rather than just some adventures for another existing system that are designed appropriately?

(Of course, the same could be said for a lot of potential licensed RPGs - very often, all you really want are stats for the particular characters/vehicles/etc for the setting and then you could run it in pretty much any other system.)
 

Razjah

Explorer
Well, fair enough. But, still, why the need for a "Silent Hill" RPG specifically, rather than just some adventures for another existing system that are designed appropriately?

(Of course, the same could be said for a lot of potential licensed RPGs - very often, all you really want are stats for the particular characters/vehicles/etc for the setting and then you could run it in pretty much any other system.)
True, but often certain systems don't properly reflect the genre. A few optional rules to use to better capture the genre would be beneficial with the stats.
 
True, but often certain systems don't properly reflect the genre. A few optional rules to use to better capture the genre would be beneficial with the stats.
Fair point.

Oh, and on-topic: the big one I would like to see is Transformers.
 

Selkirk

Visitor
excellent calls here ...transformers seems like such a natural fit :cool:-a stat block lover's fantasy. and im loving the idea of a silent hill rpg ... i would agree that the horror camps have pretty much split into either ravenloft or lovecraft...definitely room for a more bracing/modern take on horror .

as to what else i would want to see...how about a rejuvenated elric rpg (i know the old elric rpg's get much respect but let's get a relaunch) - michael moorcock wrote 20 sourcebooks a novel :D. those worlds are so evocative and violent and sensual, they beg for further attention.
 

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