What Non-D&D TSR RPGs Needs to be Revived?

This is exactly why I think the rpg landscape is turning into gray sludge. Once a corpo publishes an idea, and they can publish a lot of ideas, now they can arbitrarily suppress the free speech of other creatives for the next 95 years for every idea they published. There are many great rpgs that got canceled by corporate malfeasance and now nobody can write anything even loosely similar out of the fear of possible litigation. This is bullcrap.

This is pretty much a death knell for genres without much in the way of public domain resources, like scifi. All the cool stuff is copyrighted, and has usually been dragged through the mud by corpos too, but the best anyone can do now is yet another pastiche of Alien/Outland.

What frustrates me is that this isn’t a problem for genres like urban fantasy or cryptid conspiracy. Those have tons of public domain resources, but nobody wants to make them. Unlike vulcans and klingons, nobody owns the chupacabra, the Roswell greys, vampires, witchcraft, leprechauns, etc.

“Dark•Matter is problematic!” This is complete nonsense. How is it problematic for your game to have Rosicrucians, Templars, Freemasons, New World Order, Knights of Malta, etc. as conspiracies pursuing various agendas? If it really offends you that some of these share names with actual secret orders and mystery cults whose members don’t care about your hobby, then just make stuff up. Invent a fictional secret society claiming descent from Ancient Egypt, or a fictional government agency, or a fictional pharma company that cuts up magical creatures. Just do something that brings some color to this gray lifeless media landscape.
What corpo are you talking about? The only one big enough to call a corpo is WotC and they haven't created anything nee in 10 years, RPG wise.

I think folks are protesting too much, trading on old TSR litigious models. Besides nuTSR who was actively poking the bear, has WotC actually sued anyone for infringement?
 

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I'd love to see Metamorphosis Alpha

I'd be interested in Gangbusters if it was expanded to be more Pulp Adventures, but theres probably better systems for that
 
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The problem, as I understand it, is that many real-world conspiracy theories (which Dark Matter are inspired by) share the trait that if you scratch the paint even a little bit, they boil down to "it's controlled by the Jews."
Or the Catholics. Or the Freemasons. Or the Muslims.
Socially powerful religions have been the targets of many conspiracy theories.
I'd love to see Metamorphosis Alpha
There was a reprint/facsimile edition about 7-10 years ago.
There's a new version in PDF on DTRPG; I've not looked at it.

Metamorphosis Alpha Roleplaying Game - Signal Fire Studios | DriveThruRPG.com (affiliate link)
 

Are you familiar with Stars Without Number? That's a great sci-fi RPG with an intriguing setting.
It’s not Star*Drive, nothing like it, so I don’t care. I don’t care about any scifi setting except SD. I’ve checked them out, they’re never good enough.

Abandonware is a huge problem for culture. Copyright needs to be reformed or all this culture will be destroyed by corporate malfeasance. You can’t solve the problem by saying “play this random scifi that is nothing like the one you want.”

We’re already seeing the harms caused by stupidly long copyright terms. Do you think people would be making shovelware horror movies about Pooh and Pop-Eye if they had expired decades ago instead of in the era of AI slop? 95 years is too long. Nothing that expires after that long is culturally relevant or even known about besides hugely popular children’s media. Nobody cares to do that justice. Original fans are all dead after 95 years!

EDIT: No personal offense intended. I’m sure SWN is a good game
 
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This is exactly why I think the rpg landscape is turning into gray sludge. Once a corpo publishes an idea, and they can publish a lot of ideas, now they can arbitrarily suppress the free speech of other creatives for the next 95 years for every idea they published. There are many great rpgs that got canceled by corporate malfeasance and now nobody can write anything even loosely similar out of the fear of possible litigation. This is bullcrap.

Its not quite that bad, but I don't disagree with your principal. The truth is, even big corps can only launch so many lawsuits before it becomes untenable to them, because while legal costs are death to a small producer, they're also an overhead bleed for a big one. For the most part, the highest risk you're liable to be at is a C&D (because courts don't tend to be amused about a company going right to the nukes without trying to not get a court involved), and even that is, in most cases, going to only happen if something is close to the livelihood of those launching the suit, or alternatively so successful that suing them is liable to be financially worthwhile in and of itself (and that's pretty thin on the ground in the RPG industry given the cost of launching a lawsuit).

Most one-man-band and other small producers are not at significant risk; the cases where they are is usually pretty obvious going in. In a lot of cases there's already so much prior art out there that screaming "derivative work" is going to be enough of a hard sell nobody finds it worth doing.

“Dark•Matter is problematic!” This is complete nonsense. How is it problematic for your game to have Rosicrucians, Templars, Freemasons, New World Order, Knights of Malta, etc. as conspiracies pursuing various agendas? If it really offends you that some of these share names with actual secret orders and mystery cults whose members don’t care about your hobby, then just make stuff up. Invent a fictional secret society claiming descent from Ancient Egypt, or a fictional government agency, or a fictional pharma company that cuts up magical creatures. Just do something that brings some color to this gray lifeless media landscape.

There is considerably more there, but it requires bordering on some topics the owners of this board probably would rather I didn't, and as for "make things up", if I'm going to replace a good part of the material in that source, what do I need it for?
 


Nothing that expires after that long is culturally relevant or even known about besides hugely popular children’s media. Nobody cares to do that justice. Original fans are all dead after 95 years!

Nosferatu is still culturally relevant and has a good remake despite being 102 years old, but I do get your point, 95 years does feel like a long time
 

Nosferatu is still culturally relevant and has a good remake despite being 102 years old, but I do get your point, 95 years does feel like a long time

It is, but VelvetViolet is ignoring a fair bit of really long-tail media in writing off stuff older than that. Sherlock Holmes comes to mind here, or things like the War of the Worlds. Neither of those are adolescent-aimed, and a lot of people still know about them (as is obvious from the number of times they've been reworked or reinterpreted).
 


It is, but VelvetViolet is ignoring a fair bit of really long-tail media in writing off stuff older than that. Sherlock Holmes comes to mind here, or things like the War of the Worlds. Neither of those are adolescent-aimed, and a lot of people still know about them (as is obvious from the number of times they've been reworked or reinterpreted).
Are you familiar with survivorship bias and lost media? It’s easy to dismiss the harms caused by ridiculously long copyright terms when only the lucky and popular media is preserved to be remembered, whereas everything else is completely forgotten. You can’t know how much was lost if you don’t know it ever existed.

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There's so many works of art lost to time, not just from ancient times, but from the past 150 years. Because of copyright status and lack of funding by libraries and other organizations that focus on preservation, so many works slip through the cracks and disapear forever. Especially in the digital age, people think that everything lasts forever, and so in the end nobody is proactive, and media is lost.

There's so many works that are copyrighted, but the rights holder doesn't care, or the rights holder is completely unknown. Orphaned works remain under copyright despite no ability for anyone to make a profit on it, or the ability to legally preserve it in many cases, and the works fall further and further into obscurity.

Orphan Works

People trust in sites like the Internet Archive to keep media up forever, but that site is embroiled in its own copyright lawsuit battle that, if they lose, could instantly bankrupt it for good:

Over 600 Artists Demand UMG Drop Lawsuit vs. Internet Archive

The problem in so many cases is that copyright lasts so long that most things will inevitably disappear. Silent films burned up in fires or degraded from poor storage. Old comic strips had original art lost and no known newspapers anywhere online. After so many decades of work sitting in internal libraries, there's bound to be some losses among the work not being actively exploited for profit. And because it's generally illegal for non-rightsholders to deal with them, it's an inevitability.

2008 Universal Studios fire - Wikipedia

Vast majority of Hollywood silent films lost forever, study confirms | Film | The Guardian

Doctor Who missing episodes - Wikipedia

And it's starting to happen in the digital age already. Famously, the BBC Domesday project was nearly lost forever due to imcompatible file formats, and preserved only by dedicated volunteers.

Cautionary Tales – Laser Versus Parchment: Doomsday for the Disc | Tim Harford

Video games have had source code lost, licensed expire, and increasingly difficult circumstances towards recreating the original experience, legally, for so many old games.

Researchers find 87% of U.S. classic video games are out of print and 'critically endangered' – GeekWire

Delisted Games – Even in the age of digital, nothing lasts forever

The "Lost Media" community isvery admirable, searching for content to try and preserve it when all evidence of it is missing. But there's not an equivalent effort towards keeping media from becoming lost, or in recognizing when it's at legitimate risk of being lost.

Category:Lost comics - The Lost Media Wiki
A major focus in the problems with the Life+70 or even Life+50 copyright systems is not even in literal preservation of old works--it's cultural preservation.

Once a work of art completely fades from the public consciousness, once nobody cares about it for artistic or historical or monetary reasons, then it becomes so much harder to keep that work circulating. We can see that even just in the last 100 years, where once-classic franchises have completely fallen by the wayside. Raggedy Ann has nearly disappeared from the public consciousness, and many of its works in the public domain are currently not preserved. Nobody cares at all about Andy Hardy or Secret Agent X-9anymore.

And for a more modern example, internet culture changes so quickly that copyright can't even dream of keeping up. Nearly all of my favorite sprite comics from the mid-00s are offline by now. Half the blogs of Tumblr and Livejournal have been deleted, Smackjeeves was taken down, and Vine has disappeared. Nobody is preserving this stuff because it doesn't "feel" important, but in 50 years people will be lamenting it greatly, because not only will it probably be lost, but even if it's not, they can't legally distribute it for another 120 years because the creators haven't even died yet.

Cultural preservation is about keeping the memory and context of a work of art alive and vibrant. It's of course not just about art! Everything in a culture has the same risk, although copyright isn't a barrier at least. Small town festivals, treasured family recipes, local languages... They all require significant cultural preservation to last, and once it hits a certain impossible-to-measure threshold, it'll never truly come back.

First Language - The Race to Save Cherokee - YouTube

Some of it's really weighty, like making sure that an indigenous culture doesn't totally disappear. Some of it's extremely silly, like chronicling an oral history of the making of a viral Tiktok. But for most of it we just never know what's going to last and what's going to become extremely relevant decades down the line. We never know what series will become a tax write-off and suddenly disappear.

It's obvious nobody realized Oswald the Lucky Rabbit would become an early animation icon, or else we wouldn't have lost so many of his early shorts. The fact that it took 95 years for any Oswald shorts to become available to us means that, by the time the average Youtuber could upload the shorts no problem, it was decades too late.

I have absolutely no idea how to fix the copyright system to encourage both art preservation and cultural preservation. It's such a complex issue. But I do know that our current online system of relying on large nonprofit entities with potentially shaky finances (Wikimedia, Gutenberg, most libraries), or data banks with tenuous legality (Internet Archive), or outright illegal shadow libraries, is not going to hold together in the long-term. Something needs to be done sooner or later, especially for work being created now.
 
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