Twowolves
Explorer
Doug McCrae said:All popular roleplaying games are combat-oriented, with the one exception of Call of Cthulhu, which is investigation-oriented. The White Wolf games pretend to be roleplay-oriented while in reality providing the killing and level-up action that people enjoy so much.
And how on earth could any rpg remove 'any true freedom beyond which mook to smite'? Even FATAL doesn't do that.
You are only reading part of my quote. I'd agree with you if all I said were "combat oriented". Which I did not. I said "combat oriented at the expense of any true freedom of INTERACTION beyond which mook to smite". You know, like in a video game.
I'd love to banter more about this, but not really. Just wanted to point out that you are responding to only half a quote, a.k.a taking me out of context to try and prove a point.