Yeah see, you're illustrating the problem here, by being very honest admitting that it's clunky (it is HELLA clunky imho!) and that you have to use it a lot to even get the hang of it.
None of that needs to be the case. I work with products which absolutely are not clunky, and yes they cost a lot more money, but the concepts behind them could implemented on a budget, it's just the fundamental approach is different.
I want something slick, easy-to-use, not a headache, I don't have to look stuff up (again this is not an impossible goal, I see it every day), and which is pleasant to engage with, so I keep coming back to it, not something which is "powerful but challenging" which is basically what stuff like World Anvil tends to be. Bonus points if it does stuff I didn't think of that's cool, rather than the normal situation where I want to do something that seems patently obvious and it doesn't do it.