D&D General What Product Do You Wish They Sold For D&D

I could get on board with basic as 1-4. I just chose 3rd because everyone gets there archtype by this level. However, I think Companion starts better at 11th because that is when fighter's get their 3rd extra attack (wizard's get 6th level spells too). Then the next natural break is 17h when fighters get their 2nd action surge and 9th level spells come on line. Finally, I am all for adding the Immortal set back, but that would be for over level 20 IMO.
Yeah. Immortal rules. I love becmi, but I hated those immortal rules. That just needs to be redone from scratch.
 

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I've been adapting Kobold Press's Zobeck to Roll20. It's taken a long time, but I have artwork, battlemaps, NPCs, background info, statblocks and more (like the laws of Zobeck) embedded in the map for ease of reference. It's pretty cool, but I would gladly have paid money for a company to release a Roll20 (or your VTT of choice) city sourcebook with all of that stuff already done and ready to click and open. Basically an interactive city where you can zoom in to street level and when needed, open up dozens of individual maps. Because it is all virtual, I have maps for everything, even non-combat.

And while they're at it, they can add moving water, birds, city ambiance, and day/night cycles.

Waterdeep or Baldur's Gate would be wonderful to have in that kind of format.
 


I've been adapting Kobold Press's Zobeck to Roll20. It's taken a long time, but I have artwork, battlemaps, NPCs, background info, statblocks and more (like the laws of Zobeck) embedded in the map for ease of reference. It's pretty cool, but I would gladly have paid money for a company to release a Roll20 (or your VTT of choice) city sourcebook with all of that stuff already done and ready to click and open. Basically an interactive city where you can zoom in to street level and when needed, open up dozens of individual maps. Because it is all virtual, I have maps for everything, even non-combat.

And while they're at it, they can add moving water, birds, city ambiance, and day/night cycles.

Waterdeep or Baldur's Gate would be wonderful to have in that kind of format.
A great interactive map(s) product of a town (or an entire region) with 3D views (not just top down) would be awesome. I've started to build something like that a few times using Wildshape, but no 3D mapping tool / system can really do what you describe well. I'm not sure any 2D system can all that well either.

I guess I'm looking for something LIKE a video game, but where we play "normal" TTRPG in it, not the actual video game?

I think that one of the publishers was building something like this in World Anvil, but I've never paid to see it.....
 

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