The_Gunslinger658
First Post
Howdy-
As preface, I am an old school 1E grognard that still has not shaken those particular habits off of my current 5E games. I also really like how 5E really has much in common with 1E, ease of character generation and a good system in general. I tried to get back into 3,5 earlier this year, but it was just a bit much to really DM. Skipped over 4E since it was not D&D, only in name.
So with that said, as an old grog, I really do not like the way some races and classes are presented in D&D, thankfully I can nix certain races and classes without effecting the system in general. So here is a list of what I disallow in my campaigns and why:
Dragonborne- Really? A munchkin gamers wet dream race come true, and a DM's nightmare on how to handle such a race in their campaigns. These are monsters after all, not heroic core race types.
Tiefling- Gee, really? really? Why on gawds green earth would a demonic creature such as tiefling want to be among-st the prime plane rabble? Another Munchkin gamers dream race come true lol.
Warlock- OMG shades of WoW lol! I nixed this class right off the bat, pacts just do not jive with my campaigns personally and seems better suited as a class for villainous NPC's.
Paladin- I did not nix this class but went old school. The artwork in the PHB for the pally is so wrong on so many levels lol. So what I did do with this class was just make it for Humans only, Lawfull Good and Oathbreakers are N/A.
Do I use the optional stuff from UA online stuff? That is pretty much a case by case situation. I do allow the Gunslinger, one of my personal favorite classes in my campaigns. So I am not all old school all the time lol.
As I said upstream, 5E is probably the best version of D&D I have played, not too complicated, not too simple, it hits that sweet spot for RPG's just right.
Scott
As preface, I am an old school 1E grognard that still has not shaken those particular habits off of my current 5E games. I also really like how 5E really has much in common with 1E, ease of character generation and a good system in general. I tried to get back into 3,5 earlier this year, but it was just a bit much to really DM. Skipped over 4E since it was not D&D, only in name.
So with that said, as an old grog, I really do not like the way some races and classes are presented in D&D, thankfully I can nix certain races and classes without effecting the system in general. So here is a list of what I disallow in my campaigns and why:
Dragonborne- Really? A munchkin gamers wet dream race come true, and a DM's nightmare on how to handle such a race in their campaigns. These are monsters after all, not heroic core race types.
Tiefling- Gee, really? really? Why on gawds green earth would a demonic creature such as tiefling want to be among-st the prime plane rabble? Another Munchkin gamers dream race come true lol.
Warlock- OMG shades of WoW lol! I nixed this class right off the bat, pacts just do not jive with my campaigns personally and seems better suited as a class for villainous NPC's.
Paladin- I did not nix this class but went old school. The artwork in the PHB for the pally is so wrong on so many levels lol. So what I did do with this class was just make it for Humans only, Lawfull Good and Oathbreakers are N/A.
Do I use the optional stuff from UA online stuff? That is pretty much a case by case situation. I do allow the Gunslinger, one of my personal favorite classes in my campaigns. So I am not all old school all the time lol.
As I said upstream, 5E is probably the best version of D&D I have played, not too complicated, not too simple, it hits that sweet spot for RPG's just right.
Scott