What rules do you use for castle/temple building?

Treebore

First Post
I use a little bit of many things, but I find the stuff in the OD&D boxed sets to be best, over all.

What have you found yourself turning to the most when you need to work out such things for your campaigns?
 

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Magical Medieval Society: Western Europe had a good mechanic for building structures and cities. It was designed to match with the standard PHB gold economy so if you've altered the economy much from the PHB it's pricing will need to be tweaked. But overall it's a rather good one, better in my opinion than the WoTC stronghold builder's guide.
 

seconded. The MMS:WE system boils down to one formula which, if I remember correctly is:

(1 + interior style modifier + exterior style modifier)
x ( ( 1+material modifier) x Sum of (square footage x type cost x height modifier) + carriage cost)

So you decide how big you want, find the cost of the given type of structure/room (e.g. kitchen, fortification, wall, temple, etc), check the multipliers for the materials (stone, wood, etc), decide how available those materials are (carriage=transport of supplies) and decide the interior and exterior styles. You use a handful of tables to pull those modifiers and then punch out the answer.
 


This is one of those things that doesn't really need rules, IMHO. One may say, of course, that they want to cleave as close to historical realism as possible, though if they say that while playing D&D, it becomes and oxymoron. D&D doesn't have any other rules specifically designed to mirror historical reality, so insisting that rules for building strongholds do this seems contradictory and silly.
 

jdrakeh said:
This is one of those things that doesn't really need rules, IMHO.

My PC's have historically loved to build - at least up until 3rd edition made them spend all their money on magic items...

I use the MMS:WE formulas, myself. Much better than the Stronghold Builder's book, which I thought was one of the more disappointing books of the 3.0 era.
 




Drowbane said:
Stronghold Builder's Guidebook. I love it!

Whats this MMS-thing?

Magical Medieval Society: Western Europe by Expeditious Retreat Games. It includes all you need to run domains and economies in a 3E game. It has a page or two of info on constructions costs which work very well. The book is one of the best pure info books out there for D&D - no PrC's, feats or anythign like that, but lots of crunch related to making your towns, cities, etc work.
 

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