jmartkdr2
Hero
I’m on board with dropping the core four to focus on classes with stronger flavor and identity - to bring it down to seven I’d also move artificer and monk to non-core as they don’t fit all settings.
Cleric is mostly covered by paladin and warlock, rogue is split between bard and ranger, wizards are split between bard, druid, sorcerer and warlock, and fighters are spit between barbarian, ranger, paladin and warlock.
What you “lose” is heroes who don’t use any magic. Which I’m okay with since I never really see them in practice - magic weapons always show up at some point.
Cleric is mostly covered by paladin and warlock, rogue is split between bard and ranger, wizards are split between bard, druid, sorcerer and warlock, and fighters are spit between barbarian, ranger, paladin and warlock.
What you “lose” is heroes who don’t use any magic. Which I’m okay with since I never really see them in practice - magic weapons always show up at some point.