dcas said:That's why I suggested an all-barbarian campaign.
tx7321 said:The barbarian personality is one which is always trying to be the top dog, falling in line only for a short time, until an opportunity presents itself to move up and dominate, (just like real male wolves).
Anson Caralya said:I disagree. With single and double weapon specialization the UA fighter had much more combat punch than a barbarian with the same xp's. The barbarian also had a number of restrictions in use of magic items and association with magic-users which clearly differentiated him from a fighter. All in all, I thought barbarians might have been a bit overpowered (the original Dragon write-up which I believe excluded use of all magic items was more balanced IMO), but I certainly didn't think they rendered fighters obsolete.
What should have been included in 1E's UA that wasn't in there?
Later printings addressed this issue.Mighty Halfling said:A proper binding that would actually keep the book from falling apart.
Delta said:Like in the DMG Appendix E?
The class abilities all came from the Mythus Sorcery and Demonology K/S Areas and rules for Infernal Vows. My intention was to adapt the Sorcery spell list from Mythus Magick (50 or so new spells, IIRC), but in all honesty I never got around to actually doing so. This class wouldn't have been suitable for publication, but it might have made a fun house-rule.tx7321 said:Hey Foster, can you remember the jist of it? Did they have any unique spells or abilities?
And good editing. Some of the bumbles (in regards to Thief/Acrobat) were inexcusable.DaveyJones said:common sense.