D&D 5E (2024) What should the 15th Class be?

What should the 15th Class be?

  • Warlord

    Votes: 35 61.4%
  • An Arcane Spellcaster / Fighter hybrid like Swordmage or Duskblade

    Votes: 10 17.5%
  • Shaman

    Votes: 2 3.5%
  • Other

    Votes: 10 17.5%

I voted for the hybrid fighter/mage (though it'd be more 75% mage, 25% fighter), my personal term is Battlemage. Subclasses for it could be Swordmage, Blade Dancer (moved from the Fighter), Arcane Archer, Duskblade, Gish and even Jedi (Mystic Warrior). I suppose Eldritch Knight could be moved here, but I'd rather let it die off or stay as the "magical" choice for a Fighter.

I do also like the idea of a Summoner class.
 

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An Arcane half-caster/Fighter hybrid. WoTC has been trying to make one for some time now. 3e's Duskblade. 4e's Swordmage. It is time 5e had its' own official gish.

I say official because of Laser Llama's own homebrewed Magus class. ;) Laser Llama also has his own Warlord and Shaman classes.
 



I have to admit I'm generally underwhelmed by the suggestions people have. Pretty much every request is either a highly specialized variant of something in an existing class, or a hybrid of two existing classes.

Given how rarely we see new full classes, I would much rather see something completely new and off the wall, even if it doesnt fit some standard archetype. How about an anti-magic user, a lawyer, a magic baker, or intelligence-based shade of blue? I dunno. Something we haven't seen before, rather that just tweaking what we have.
 

How about an anti-magic user, a lawyer, a magic baker, or intelligence-based shade of blue? I dunno. Something we haven't seen before, rather that just tweaking what we have.
a magic baker is just an alchemist artificer, and a lawyer is just a charisma rogue. ;)

but seriously, an anti-magic user (like a wh40k null) would be sick. i do think that might fit better as, like, a fighter subclass or something, but still.
 

I don't think there should be another class - I think D&D already has redundant classes, and I'm not seeing anything that is particularly conceptually distinct and couldn't be covered by a subclass. I definitely don't want to see psion or warlord (in particular, I think warlord is a problematic concept for a cooperative game). If I had to vote for something I'd say necromancer, though I think a wizard or warlock subclass could do it well enough.
 
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To balance that out it would seem there should be 4 Strength martials, 3 Dexterity martials, and 3 Constitution martials, or something like that.

10 casters vs 4 martials - no wonder martials keep getting the short end of the design stick.
And, frankly, even the "martials" we have can often cast spells or have spell like abilities. I mean, Barbarians can literally fly. Monks (depending on subclass) have straight up access to spells. Everyone loves a caster apparently.

Having a Warlord (whatever name you want to call it, I don't care by this point) means that you can FINALLY play a low magic version of D&D without having to massively fudge the healing rules or allow a bunch of half casters to cover all the healing stuff.
 

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