Warbringer
Explorer
..and all those nifty little ships built by House Lyrandar will now become nifty little spelljammers....
why wouldn't they
why wouldn't they
But it's still a dumb idea.
I'll note that the "every race having access to every dragonmark" only applies to PCs. The idea is that the people with the "wrong" dragonmarks are especially marked by destiny (according to Keith).Every race having every dragonmark. Now, that's what I'd call a dumb idea.
Part of me is kind of disappointed in the possibility that a demand for absolute interactivity (Spelljammers in Dark Sun! Tieflings in Ravenloft! Defilers in Birthright! Strahd in the Realms!) means that 4e is really only capable of producing one campaign setting.
. . . we could already have Count Strahd flying a spelljammer, crewed by tiefling pirates from the lands east of Faerun, across the planes and perhaps stopping off in Sharn to trade astral diamonds to tribal halflings for some dinosaurs.
We've already had a taste of this with the 3e Dragon rules for Dark Sun, which followed the same philosophy. So if they do come out with a 4e DS, I have zero faith that it will have any resemblence to the original. They might as well leave it alone, in any case - the setting was a niche product to begin with, and the existing playerbase for it is already split (original box set vs the later products). I think you could do a really kick-ass Dark Sun with 4e, but it won't be published by WotC, that's for sure.Part of me is kind of disappointed in the possibility that a demand for absolute interactivity (Spelljammers in Dark Sun! Tieflings in Ravenloft! Defilers in Birthright! Strahd in the Realms!) means that 4e is really only capable of producing one campaign setting.
It might release Dark Sun, but it'll just be "4e in the desert!"
It would be really pretty pathetic.
I'm actually going to agree with WotC on this one.
Because even if they do rename the 13 planes of Eberron to correspond to those familiar to reader of the Manual of the Planes, it leaves untouched those elements of Eberron that have been the primary focus of the campaign guide and all Eberron supplements?If Eberron is just a flavor of D&D Blob, what is the point of even having Eberron?