cwhs01
First Post
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WotC is all about ^that^
Now profit isn't a bad thing, but there should also be a line where what you create has some value beyond the dollars and cents. What WotC just did is selling out, nothing more, nothing less.
Selling a lot of books would probably indicate that they have value to the people who buy them.
But if you dislike the aesthetics of the new cosmology, fair enough. don't buy the new books.
But as i see it, the changes are all being made to improve accesability and usability for new and old gms, and new and old players. And also to ensure that the new books are inclusive and usable without a library of 3e books.
Which i find is a fairly reasonable design goal.
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Eberron is the place that was different. A different take on orcs, elves, alignment, the planes, gods....
I've played an eberron campaign for a few years now. Very cool and (sometimes) very different from other more standard dnd worlds. But While there have been some references to the planes, it wouldn't have mattered much if our gm had used another cosmology. As i see it the cosmology is not the important or defining feature in eberron.
IMO eberron flavour is best described as high fantasy pulp, with low(ish) fantasy heroes. The specific Cosmology is slightly unimportant (but not entirely ofcourse) background fluff.