Klaudius Rex
Explorer
Hello again!
In the last session of my Tomb of Annihilation, my group fell victim to a TOTAL PARTY KILL!
(Characters have died in my games before, but this is first TPK ever after decades of DMing!)
Despite that, they all still had a good time and want to continue with the game. However, they died at a pivotal point in the game during a boss fight. So my question to you is: what do i do and where to i start after a total party kill?
I plan on getting the new characters caught up to speed by having Grandfather Zitembe from the Temple of Savras inform them of all the relevant knowledge that they would otherwise be ignorant of, just to make the game run smoothly. But I wonder if i should have the new players face off against the boss battle that ended the previous groups lives? this would be sort "rematch", and I'm not all that convinced it would be that fun. What do you think? Should they have a "rematch" against the boss with the new characters? Or should i say that that boss was killed by someone else or died in some other way or just left the scene (or something else?), and just let the players skip it and proceed further into the game?
Btw, I dont necessarily think that the boss fight is unbalanced or anything, and neither do the players as well. It was just a stroke of bad luck, and poor party organization during the battle. So it wasnt a matter of being too hard or anything. I just wonder if it is sort of cheesy or otherwise lackluster to have a "mulligan" of sorts...and the element of surprise gone...
Maybe im just overthinking this....
tell me what you think.
In the last session of my Tomb of Annihilation, my group fell victim to a TOTAL PARTY KILL!
(Characters have died in my games before, but this is first TPK ever after decades of DMing!)
Despite that, they all still had a good time and want to continue with the game. However, they died at a pivotal point in the game during a boss fight. So my question to you is: what do i do and where to i start after a total party kill?
I plan on getting the new characters caught up to speed by having Grandfather Zitembe from the Temple of Savras inform them of all the relevant knowledge that they would otherwise be ignorant of, just to make the game run smoothly. But I wonder if i should have the new players face off against the boss battle that ended the previous groups lives? this would be sort "rematch", and I'm not all that convinced it would be that fun. What do you think? Should they have a "rematch" against the boss with the new characters? Or should i say that that boss was killed by someone else or died in some other way or just left the scene (or something else?), and just let the players skip it and proceed further into the game?
Btw, I dont necessarily think that the boss fight is unbalanced or anything, and neither do the players as well. It was just a stroke of bad luck, and poor party organization during the battle. So it wasnt a matter of being too hard or anything. I just wonder if it is sort of cheesy or otherwise lackluster to have a "mulligan" of sorts...and the element of surprise gone...
Maybe im just overthinking this....
tell me what you think.
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