D&D 5E What To Do With Racial ASIs?

What would you like to see done with racial trait ASIs?

  • Leave them alone! It makes the races more distinctive.

    Votes: 81 47.4%
  • Make them floating +2 and +1 where you want them.

    Votes: 33 19.3%
  • Move them to class and/or background instead.

    Votes: 45 26.3%
  • Just get rid of them and boost point buy and the standard array.

    Votes: 17 9.9%
  • Remove them and forget them, they just aren't needed.

    Votes: 10 5.8%
  • Got another idea? Share it!

    Votes: 18 10.5%
  • Ok, I said leave them alone, darn it! (second vote)

    Votes: 41 24.0%
  • No, make them floating (second vote).

    Votes: 9 5.3%
  • Come on, just move them the class and/or backgrounds (second vote).

    Votes: 15 8.8%
  • Aw, just bump stuff so we don't need them (second vote).

    Votes: 4 2.3%
  • Or, just remove them and don't worry about it (second vote).

    Votes: 8 4.7%
  • But I said I have another idea to share! (second vote).

    Votes: 4 2.3%

Another thing to keep in mind is that the data says most players don’t use feats, not necessarily that most groups don’t use them. I always allow feats, and in my group of 5, one player almost always takes a Feat at 4th and generally takes ASIs after that, one player always considers Feats at ASI levels but only ends up taking them maybe half the time, one player prefers to get her primary ability to 20 before taking any Feats (which means it’s rare that she takes Feats at all since our games usually end before 12th level), and two players rarely ever bother with Feats. So, anecdotal, but that’s a table that allows Feats where the majority of players still don’t use them.
 

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Another thing to keep in mind is that the data says most players don’t use feats, not necessarily that most groups don’t use them. I always allow feats, and in my group of 5, one player almost always takes a Feat at 4th and generally takes ASIs after that, one player always considers Feats at ASI levels but only ends up taking them maybe half the time, one player prefers to get her primary ability to 20 before taking any Feats (which means it’s rare that she takes Feats at all since our games usually end before 12th level), and two players rarely ever bother with Feats. So, anecdotal, but that’s a table that allows Feats where the majority of players still don’t use them.

Crawford nuanced that in the video about the Feat UA, yup. Part of that is that for balance purposes, Feats can't be better than a stat bump. When my brother in law DMs, he always yours Feats as an option, proactively, but then we all get stat bumps anyways.
 

Another thing to keep in mind is that the data says most players don’t use feats, not necessarily that most groups don’t use them. I always allow feats, and in my group of 5, one player almost always takes a Feat at 4th and generally takes ASIs after that, one player always considers Feats at ASI levels but only ends up taking them maybe half the time, one player prefers to get her primary ability to 20 before taking any Feats (which means it’s rare that she takes Feats at all since our games usually end before 12th level), and two players rarely ever bother with Feats. So, anecdotal, but that’s a table that allows Feats where the majority of players still don’t use them.
I think people would take more feats if ASIs weren't generally a better option. There is clearly no consensus on how to fix that problem, however.
 


Another thing to keep in mind is that the data says most players don’t use feats, not necessarily that most groups don’t use them. I always allow feats, and in my group of 5, one player almost always takes a Feat at 4th and generally takes ASIs after that, one player always considers Feats at ASI levels but only ends up taking them maybe half the time, one player prefers to get her primary ability to 20 before taking any Feats (which means it’s rare that she takes Feats at all since our games usually end before 12th level), and two players rarely ever bother with Feats. So, anecdotal, but that’s a table that allows Feats where the majority of players still don’t use them.
Yep. I think feats competing with the ASIs and most campaigns not going to high levels in effect result most players not using feats. I think making the feats and ASIs to use the same resource was a mistake.
 

I think people would take more feats if ASIs weren't generally a better option. There is clearly no consensus on how to fix that problem, however.

It's not necessarily a problem from WotC point of view. Crawford seemed quite pleased with the balance 5E stuck while discussing the UA.
 


Yep. I think feats competing with the ASIs and most campaigns not going to high levels in effect result most players not using feats. I think making the feats and ASIs to use the same resource was a mistake.

I mean, based on what they said, they needed to balance a significant number of people (probably not the majority) who didn't want Feats at all, and the significant number who loved Feats, and those in the middle. Making them an optional rule, with characters working fine with or without Feats, is a major design triumph.
 

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