Herpes Cineplex said:
Ugh. Whereas with a Golden Age lurking in the background, you can have epic struggles like "prevent Osdnaos from reawakening the ancient evil that ended the golden age!", right?
Seriously, though, if things are as good as they've ever been, then what you aspire to is to make them
better. Progress doesn't have to be purely technological. Why can't magic get better, more powerful, easier to use, more varied in its applications? Why can't societies get better, with more social justice, leisure time, education, health care, whatever? Why can't the weather get better? Why can't exploration lead people to places they've never seen before, where foreign cultures are still thriving and there are strange new marvels to witness, instead of always skulking through the wreckage of the golden age? Why can't these new improvements have drawbacks or create other problems which must be dealt with by experts and heroes in order to make the world even better?
It's not like there's anything wrong with a lost golden age in and of itself. (Okay, it's totally unrealistic, but this is a fantasy game, so that's not a big deal.) It's SO overused, though. I think it'd be fun to see more settings where the best, most powerful items and magic and whatever are all new developments, rather than just being pale shadows of the wonders of the past.
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because in real life, the last 50 years have been better than the previous 5000
Well, here's my response;
Yeah.
Anyway, I'm just saying that...well, lemme put it this way; D&D (as opposed to fantasy d20 in general) is generally agreed on as being for pseudo-medieval fantasy settings. Well, in the real world, in medieval europe, there
was a time long passed that was remembered as being 'a golden age'; the classical roman and greek eras. To be fair, not that much that the greeks or romans had was lacked in medieval europe, but they still looked back and wished that they could bring together an army of 50,000 men like the greeks supposedly had to assault troy, or could build aquaducts.
Now, I'm just saying that a bygone era, with at least
something going for it that's lacking in the present times is in no way unrealistic. Most of the assumptions made by medieval people about roman superiority wasn't true, but Julius Caesar's architects were skilled beyond Charlemagne's by leaps and bounds.
So, in closing, the last 500 years have been a fluke (whose study still occupies historians, political scientists, and anthropologists to this day), and to call bygone golden ages 'totally unrealistic' makes the loremaster in me cringe. Sure, they're used a lot in fantasy, but they
are realistic for most settings that takes place in a pre-industrial era...now, if the setting takes place in an industrial era, all bets are off.
And, even though I (think) you were joking, here's a few epic plots for a 'not so golden'-age themed game;
Find the last heir of Flondor the Great, and help him find allies to topple the tyrant who sits on the throne in the west!
Bring the True Faith of the Elder Days to the petty kingdoms!
End the strife of the petty kingdoms!
Find the long-forgotten battle-standard of Flondor the Conqueror, then use it to bring men to your cause; the forging of a new kingdom in the north!
Reunite the petty kingdoms, so that they might stand against the warlord Torgar and his armies!
......you get the picture. Lots of reuniting, nation-building, and so forth. Come to think of it, that second to last one is sounding pretty good. Add in a threat to the <rolls d4> west, and you've got a whole campaign ready to be written and played. Anyway, those are the kinds of plots that just don't seem right to me when things are already in a golden age.