As a player and DM, these are the type of spells I don't want in a campaign (and I remove as a DM). Examples of other spells that I remove include Create Food and Water*, Heroes Feast, Rope Trick, and Leomund's Hut.The best version of exploration and why spellcasting rangers kinda works is a game of preparation.
The ranger prepared Alarm, you can all sleep instead of taking shifts.
The ranger prepared Goodberry, you can eat if you lose your supplies and cannot hunt.
*If I allow Create Food and Water, the spell is limited to clerics of one particular deity.
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