I wonder if this is just a 30+ page discussion just because Rangers don't automatically have Subtle Spell.
No, because theres still plenty of us who care about what we call these mechanics, and Magic is a no-go, period.
I wonder if this is just a 30+ page discussion just because Rangers don't automatically have Subtle Spell.
Nope. It isn't. Fighter is its own problem.
Nope. Another issue
Rogues get reliable talent. But that's high level.
But outside that. Not much.
That's the problem.
If you bleed the fighter, rogue, ranger, druid, monk, etc into each other AND have a comprehensive feat system AND always freeform multiclassing then classes become redundant.
And no publisher will waste ink on obvious redundancy.
So unless every class interacts with their shared elements in different unique ways, there is no need for them. And the desire for a composite class in a system with comprehensive feat, multiclassing, or some other customization system will never be fulfilled by a major publisher.
If Druids are better naturalists, scouts, and survivalist than Rangers, Fighters are better warriors than Ranger, and Rogues are better sneaks than Rangers, there is no reason to have rangers both mechanically and narratively. Especially spell-less ones.
Nobody, because spellcasting is part of the fantasy of the druid.
I think they should, personally.
They can, actually - they have herbalism kit proficiency. More than that, Druids don’t really need, because they’re spellcasters.
Because tracking has nothing to do with the fantasy of the druid.
Similar to healing, they can to an extent - they have access to the nature and survival skills. More than that, they don’t need because they have spells that do it better.
This is exactly where the difference lies though. Rangers aren’t just mini-druids with better weapons, or at least, they shouldn’t be. They have fundamentally different relationships with the natural world. The druid is magically in-tune with nature - so much a part of it that they have mystical control over it. The ranger conquers nature. They are not native to it, but they have learned to survive within it, and to help others do so. Where the druid attunes themselves with nature, the ranger attunes nature with themselves.
Good thing that's not the argument I'm making. And it's super weird that you're ascribing it to me.
I'm talking about what is, not what should be done.
I don't think Rangers should have to be incompetent Druids at all. They can be like, actually good outdoorsmen without having to stoop to using magic as a band-aid because we're afraid to make non-magical abilities.
So… the exact thing people are asking for…
God, wouldn't it be amazing if we could have some fantastic nature?
Like an animal that's like, I don't know a combination between and own and a bear, or a falcon and a lion? And they're actually acknowledged and mechanically treated like animals?
I strongly disagree. Rangers are scouts and survivalists. They don’t protect nature, they protect people (including themselves) from nature.
The
are 4 different class fantasy, have 4 different mechanics, and need different support.
- Ranger who protects civilization from nature
- Ranger who protects civilization with nature
- Ranger who protects nature from civilization
- Ranger who protects nature with civilization
And the ranger from 0e to 5e is 1.
Different power sources makeups.Just like the Paladin that makes an Oath to the Hells needs different support (Oath of Conquest? Never heard of it) and the Paladin that makes an Oath to support a king no matter what needs different support (Crowns? Huh, wonder what that could look like) and the Paladin who is all about himself and Glory needs different support (Like... an oath... of glory...)
Maybe classes are bigger than you think they are?