shadow
First Post
- Get rid of the focus on miniatures and "battle grids". This is unlikely to happen seeing that the collectible plastic miniature are WotC's big cash cow now.
- Optional rules for alternative magic systems - something other than the Vancian "fire and forget" magic.
- Elimination of the artificial dichotomy between arcane and divine magic. I never under stood why powerful archmages can't cast a healing spell? Of course this is sort of a "sacred cow".
- Less reliance on magical items and treasure. Right now the RAW assume that character get loaded up on absurd amounts magical trinkets and goodies.
- Optional rules for alternative magic systems - something other than the Vancian "fire and forget" magic.
- Elimination of the artificial dichotomy between arcane and divine magic. I never under stood why powerful archmages can't cast a healing spell? Of course this is sort of a "sacred cow".
- Less reliance on magical items and treasure. Right now the RAW assume that character get loaded up on absurd amounts magical trinkets and goodies.