Jester David
Hero
Until recently, I was also compiling the WotC Unearthed Arcana into a document, tweaking a few rules as needed. The speed of releases has slowed that down for me. But that's available. There's a favoured soul at my table right now.
I'm very selfish in "my personal Unearthed Arcana".
I tend to allow a lot of my homebrew content, linked by the OP. Although I've been posting revised and updated versions on the DMs Guild. The options from my Giant Killer's Companion, Heroes of the Mists, Feats, and Maneuvers & Commander PDFs are available for players. The Grippli and Expanded Wand of Wonder PDFs were made because of content needed at my table.
Which is the catch, I'm a non-incompetent designer. I *think* I can design remotely balanced content, so when there's a content gap at my table, or an desired option, I don't need to allow someone else's content. I just write it myself. And then usually turn around and sell it myself.
There is a lot of other good content I'd allow if asked. Such as Pozas' Blade and Claw, Additional Archetypes, Introcaso's backgrounds, the Shaman class, and the Tome of Lost Spells. And there's a few other good books I might look though to find a subclass if someone had a concept they really wanted to play, but don't have copies in my Dropbox right now.
There's also some awesome stuff in En5sider. Been a subscriber for a good long while, but I've gotten super slack at actually reading the content.
Kobold Press sees a lot of love. Much of their Southland Heroes, Midgard Heroes, and Unlikely Heroes is allowed. I make regular use of the Tome of Beasts. And a few of the Deep Magic line fit nicely, like Clockwork Magic and Leylines.
I'd probably allow Mercer's content, such as the gunslinger and blood hunter. Looking forward to the Critical Role setting book.
Jeremy Forbing's stuff also looks pretty solid.
I'm very selfish in "my personal Unearthed Arcana".
I tend to allow a lot of my homebrew content, linked by the OP. Although I've been posting revised and updated versions on the DMs Guild. The options from my Giant Killer's Companion, Heroes of the Mists, Feats, and Maneuvers & Commander PDFs are available for players. The Grippli and Expanded Wand of Wonder PDFs were made because of content needed at my table.
Which is the catch, I'm a non-incompetent designer. I *think* I can design remotely balanced content, so when there's a content gap at my table, or an desired option, I don't need to allow someone else's content. I just write it myself. And then usually turn around and sell it myself.
There is a lot of other good content I'd allow if asked. Such as Pozas' Blade and Claw, Additional Archetypes, Introcaso's backgrounds, the Shaman class, and the Tome of Lost Spells. And there's a few other good books I might look though to find a subclass if someone had a concept they really wanted to play, but don't have copies in my Dropbox right now.
There's also some awesome stuff in En5sider. Been a subscriber for a good long while, but I've gotten super slack at actually reading the content.
Kobold Press sees a lot of love. Much of their Southland Heroes, Midgard Heroes, and Unlikely Heroes is allowed. I make regular use of the Tome of Beasts. And a few of the Deep Magic line fit nicely, like Clockwork Magic and Leylines.
I'd probably allow Mercer's content, such as the gunslinger and blood hunter. Looking forward to the Critical Role setting book.
Jeremy Forbing's stuff also looks pretty solid.