D&D 5E (2024) What's New with the Artificer in Eberron: Forge of the Artificer


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While the bonus is limited to an item type, it's no longer limited by rarity.
Okay? Does that help an artillerist crafting a wondrous item?
And in my experience, parties where mostly full of uncommon items by level 10, so it got used for maybe 1 or 2 items a campaign to round things out and then forgotten.
Great. Thats your game.
Also, nothing stops you from crafting normally
Are you intentionally dismissive when you post or are you unaware that you come across that way?
 

One of the reasons I can think of for WotC removing the 10th level crafting reduction is the overall changes to crafting.

14 an uncommon item takes 20 days and cost 500, an artificer takes 5 days and cost 250 gold.
24 an uncommon item takes 10 days and cost 200. it still takes longer if it is not part of your specialty.

I can see adding a blanket 1/2 time stacking with your specialty at 10th level.

In one of our games the dm made a magical item to let the artificer craft quicker so a short rest gave you a full days work and a full day gave you 5 days of work.
 

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