D&D 5E (2024) What's New with the Artificer in Eberron: Forge of the Artificer


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While the bonus is limited to an item type, it's no longer limited by rarity.
Okay? Does that help an artillerist crafting a wondrous item?
And in my experience, parties where mostly full of uncommon items by level 10, so it got used for maybe 1 or 2 items a campaign to round things out and then forgotten.
Great. Thats your game.
Also, nothing stops you from crafting normally
Are you intentionally dismissive when you post or are you unaware that you come across that way?
 

One of the reasons I can think of for WotC removing the 10th level crafting reduction is the overall changes to crafting.

14 an uncommon item takes 20 days and cost 500, an artificer takes 5 days and cost 250 gold.
24 an uncommon item takes 10 days and cost 200. it still takes longer if it is not part of your specialty.

I can see adding a blanket 1/2 time stacking with your specialty at 10th level.

In one of our games the dm made a magical item to let the artificer craft quicker so a short rest gave you a full days work and a full day gave you 5 days of work.
 


After reading, rereading, watching some other review I think that with recipes known if you could switch out 1 on a long rest then that would fix my biggest problem with the class.
Hey, there's a bit of hope. The 2014 artificer could only swap out a known cantrip every level. Now they can swap one out every long rest. So maybe next time they revise the artificer, they'll make it so you can swap out one known magic item plan per long rest too! ;)
 

Hey, there's a bit of hope. The 2014 artificer could only swap out a known cantrip every level. Now they can swap one out every long rest. So maybe next time they revise the artificer, they'll make it so you can swap out one known magic item plan per long rest too! ;)
Yeah, or I can make a quick dm adjustment. Some people have problems with the 1st level and 20th level of the class but while it is a little underclassed at level 1 it not bad. Level 20 is rarely reached and is better than some classes, chough (ranger) the healing is ok and you will always be attuned to at least 1 magical item so you will always have all of your flash of genius recharged as a long rest. All of that begin said flash of genius comes online late at lvl 7 compared to bardic inspiration.

I still think that over all it is an improvement to the 2014 version of the artificer. I think the glaringly weaker subclasses have been boosted so that they are closer to beign in line with the others. Beast Master Ranger vs Battle Smith Artificer I would take artificer hands down. Artilerist holds its own against other ranger sublasses (I keep using ranger becasue it is a 1/2 caster). With 10 scorching rays or fireballs, + a wand of magic missle, and a necklas of fireballs at higer level along with a spell storing ring while you lake the amazing umph that high level wizards ahve you can clear out rooms of mobs with no problem and can hold yoyur own agaisnt a wizard as long as you are not doing singel target.
 

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