Yup, that was an underrated book. I got some good use out of it, but only after reverse-engineering the math and changing cost to xp and gold, only. I created one item of legacy for each of my players plus a couple of extras for powerful npcs. Most players were pretty happy to have them, especially the one with the whip-master fighter who received the 'whip of concordant opposition' (created from the intertwined skin of a demon, a devil, an archon and an angel) that allowed him to bypass all kinds of damage reduction.One book that I'm surprised hasn't been mentioned is Weapons of Legacy (3.5E book).
I really wanted to like that book as I think the concept of a cool weapon, with an interesting backstory, that gets better as you go up in levels is a really good one. However, the mechanics behind them really didn't work.
I actually liked that one. Not that it was particularly well edited, but I thought it laid a sound foundation, so to speak. I've used it before.Worst: Stronghold Builder's Guidebook. Just. Dreck. Completely useless for any practical purposes for building a stronghold for your character in an actual campaign context.
I actually liked that one. Not that it was particularly well edited, but I thought it laid a sound foundation, so to speak. I've used it before.
One book that I'm surprised hasn't been mentioned is Weapons of Legacy (3.5E book).
I really wanted to like that book as I think the concept of a cool weapon, with an interesting backstory, that gets better as you go up in levels is a really good one. However, the mechanics behind them really didn't work.
I mean, who wants a weapon that, while being really cool, makes you have worse saves, less hit points, and less effective at wielding all other weapons. Balancing cool weapon abilities by reducing the PC's saves, hit points and BAB was just not a good idea as it did not encourage people to want a Weapon of Legacy.
I tried hard to use this book in one of my campaigns, but gave up in the end because it just work well as written. I do hope someone has another crack at the evolving weapon concept in 5E though.
Whatever bug causes brand new people to see really old threads should really get fixed one of these days.
Yes, totally OP. If a first-level thread dies, just roll up a new one!Why? Do you think it's broken to give Raise Thread to 1st-level posters?![]()