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D&D 5E What's your ideal product release schedule over the next few years?


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dave2008

Legend
One book per year at most. Ideally none. If the designers want 5E to be evergreen, as they originally promised, then they need to stop publishing books. Leave it to the community to design new content.

Every published book brings 5E closer to its death.
That doesn't currently seem to be the case as sales are still rising.

However, you will eventually be correct that every step brings it closer to the end (that is inevitable really). Though I imagine that if the actually published one book per year it would die sooner rather than later.
 


There is a opened door for the return of Gamma World, or at least a reboot, but the answer has to be "not yet". Gamma World is a setting where the PCs have to save ammo and the best gadgets for the special moments, and the players from 2021 ask technology of 2021, for example the new materials as the graphene, or the 3D-printers. In Gamma World that means machines creating robots to repair or crafting more machines. If GW adds psionic powers then players will wonder how to use these against firearms, for example pieces of ectoplam to block canons. Have you played any Battle Royal videogame? Think when two PCs with the same stats but one has got a better firearm than the other. Machine guns can break the power balance easily in a RPG designed for melee combact with some desultory spell but in the final fight with the bosses.

Don't worry, surelly Hasbro would love to publish a post-apocalypse setting with lots of antropomorphic animals.

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Stormonu

Legend
Also, I’d like to see some smaller products. Everything we’re getting now is a 200+ page book, it’d be nice to see the occasional 16-32 page adventure or supplement.
 

Parmandur

Book-Friend
Also, I’d like to see some smaller products. Everything we’re getting now is a 200+ page book, it’d be nice to see the occasional 16-32 page adventure or supplement.
I think WotC isn't likely to do that, with the DMsGUild on the scene and publishing as it is. Most of the big books are really frankensteins of smaller modules and supplements.
 

Stormonu

Legend
I think WotC isn't likely to do that, with the DMsGUild on the scene and publishing as it is. Most of the big books are really frankensteins of smaller modules and supplements.
Hey, this is about what I want, not WotC!

But yeah - Candlekeep and Yawning portal are both basically a bunch of 32-page or less adventures crammed into one book, but there’s still some publishers pushing out module-sized books (such as Goodman’s DCC modules), so if done judiciously, I think it could work.

Last one I can think of being done was in 4th edition, each one covering a city (one for dwarves, one for tieflings, as I recall).
 

The Glen

Hero
What I would like to see for 2021 to 2025:

2022
Lantan: March of the Modrons. Forgotten Realms-to-Planescape module anthology. Each module is set in a different outer plane.

Cormyr: They came from Wildspace! Forgotten Realms adventure based in Cormyr. Knights in shining armor versus neogi (alien snake-spiders).
Endgame takes place on a neogi battleship hiding among those asteroids orbiting Toril.

Mystara Player’s Guide. Glen Welch’s Mystara 5e book.
I am willing to move up the release date of the Player's Guide. Tomorrow would be great for example.
 

Mercurius

Legend
One book per year at most. Ideally none. If the designers want 5E to be evergreen, as they originally promised, then they need to stop publishing books. Leave it to the community to design new content.

Every published book brings 5E closer to its death.
That is simply not true. Adventures and settings are endless impossibility, and they are the bulk of what WotC publishes. They publish no more than one splat per year.

Evergreen-ness (or "evergreenity?") can be achieved through gradually evolving the rules. A ten-year cycle of:

Year one: core rulebooks
Years two to nine: adventures, settings, one splat per year
Year ten: revised core rulebooks incorporating rules additions, clarifications, and changes over the last decade.

Rinse and repeat.

Voila. Evergreen.
 

fba827

Adventurer
Maybe 3 a year...
a player options book
A dm oriented book with an adventure
The third would be a setting that’s used as the theme for the player options and dm book

Ok so talking money, business higher ups would likely want one big sale per quarter. So a forth book maybe an anthology book of short adventures.

But all that might not be good enough as it’s the player option book that has the biggest market audience and sales of dm oriented books are far smaller (you have more people playing PCs than DMs ; and then not all DMs would necessarily want a given adventure supplement if it doesn’t fit with what they want to run at the time)

So other stuff like accessories tied to those releases like dm screens and thematic dice and minis and battle maps.
 

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