Psion
Adventurer
Lord Tirian said:Simply put: Fudging existing rules is bad, because it usually forces player to avoid thinking outside the box. Why? Because there is only one solution, all others are denied through the sloppy rules - Sloppy rules in adventures are just the same as a railroading DM, who dislikes thinking outside the box.
Exactly.
The sort of thing I think is being referred to is that the author conceives a single preferred solution and then forbids players from overcoming the obstacle by any other method. Allowing only one solution is not my definition of "forcing players to think outside the box." At that point, it stops being a matter of trying to be clever and use your resources and starts being a guessing game.