BryonD
Hero
Maybe. Or maybe we know something you don't.Guess it's back to the three blind men and an elephant time again.
Maybe. Or maybe we know something you don't.Guess it's back to the three blind men and an elephant time again.
If they spent $25 million to acquire TSR, we're well beyond talking about people creating income from their passions. That is, if they had the ability to invest $25 million, we're not talking about things in the same universe.I think that's cart before the horse mentality. Why does a gamer get into the game publishing biz? To make tons of money? It's my understanding that's rare. They do it because they think they can turn their interests and passions into income-making enterprises.
We have no way of knowing if this is true, and considering the business they were already in it might well be false.Acquiring TSR couldn't have been WotC's best way of increasing their profits.
If you're the director of a company with hundreds of employees, you don't have the freedom to squander $25 million on satisfying your passions. If the business case doesn't make sense (ie, sufficient future profits to justify the investment) then you don't do it. Peter Adkinson is clearly not a bad businessman.But I think it was seen as a great way to grow the company in a particular way, serving a particular set of customers, satisfying a particular set of their directors' passions, and picking up a particular mind share among consumers. While those might have also had the benefit of increasing their profits, I doubt that was the primary reason.
Maybe. Or maybe we know something you don't.
even ex-employees take their NDA's quite seriously.
If you're the director of a company with hundreds of employees, you don't have the freedom to squander $25 million on satisfying your passions. If the business case doesn't make sense (ie, sufficient future profits to justify the investment) then you don't do it. Peter Adkinson is clearly not a bad businessman.
There is nothing inherently wrong or dirty with the pursuit of profit. My initial response was to Hasbro being painted as filthy money-grubbers, while previously the game had been published for the sake of the game. That's naive.
In the sense that they're in the business of games, certainly. The company was a game publisher, and that establishes constraints on what they're going to branch out into. They weren't nearly the size of a conglomerate, so each new activity was going to be game-related to take advantage of the abilities of the people and practices they already had in place.As I pointed out, it's not just a question of pursuing the head guy's passions. But since it's the passions of the initial business people who got them into biz in the first place, I can't imagine them not being a factor.
Was WotC a small company in the industry? They had $25 million to spend on TSR. That doesn't strike me as small.I've never said that it's wrong or dirty to pursue profit, but it would also be a mistake to assume that's the only or even primary reason for pursing a particular option, particularly with a relatively new, relatively small company still aiming to make a bigger name for itself in a small industry.
How is that not support?Nope, it contains support for the Warpriest and Mage. It's just that a Cleric or Wizard can use most of it, too.
Or vice versa. While I'm sure there are people with more or less knowledge around it is also quite obvious that nobody outside of WotC knows much and even ex-employees take their NDA's quite seriously.
In any case lots of people claim to know lots of things. Maybe a few of them do, but like any rational person I go by evidence that I can reasonably attribute as accurate. You'd have to explain in a credible way how you know more than the rest of us before I would take it into account.