When did WotC D&D "Jump the Shark"?

Interesting point, but I would think it would be more worrisome for D&D's current owner that a d20 D&D-based game is the one nipping at their heels. (If that's really happening, off course, because I have no proof of that.) And I'm not sure what you mean by "leveraged the D&D name", because Pathfinder doesn't seem to do that. What it does do is leverage past D&D editions, as did 3rd edition, 3.5, 4e, Essentials, etc etc.

Also, excellent marketing can get folks to the table, but only a solid and fun game will keep players at the table. My unsupportable anecdotal experience leads me to believe that Pathfinder will be fine down the road. But anything can happen.

In the meantime, I'll keep playing both PF and 4e.

My hypothesis is that WotC looks at things strategically. They see that they needed a new style of game in order to avoid just riding the existing market into oblivion as the customers get older and older and there are fewer and fewer of them.

Why would they worry about PF? There are 2 possibilities. They are correct and PF will simply fade away to oblivion just like 3.5 or some WotC warmed-over 3.5 would have. They are wrong and the whole product in any form whatsoever is doomed no matter what they do.

If they're right, then Paizo is the one that is in a no-win situation in the longterm. At best what would they do, warm over PF yet again? Come out with their radically new system to compete with a now entrenched 4e and try to compete with all the experience and resources that WotC will have acquired in the new market conditions in the meantime? Maybe Paizo could try to steal a march on them in 5 years, but they lack the D&D brand name. Paizo can make a nice little business off of PF, but beyond that they have dim prospects.

If the market really is terminal it doesn't matter anyway. I suppose in that case they'd have been better off to make a 3.5 warm-over and suck the tail end of it dry and not leave some of it to a competitor, but any business with that mentality is doomed anyhow.

They had to try and they are still trying, and they will keep trying until they succeed or the doors shut. Personally I admire that a bit in the WotC people, they have vision and courage. Maybe it is bad vision, but only time will tell, and maybe it is hopeless courage, but that's better than cowardice.
 

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You can repeat that endlessly but the customer base gets smaller every time. WotC decided to break the mold. They're not after the 3.5 fan base, they're after a whole new market. Did they want to lose customers? Of course not.
I doubt seriousily they wanted to throw the baby out with the bath water. I think they bit their own behinds via the actions that lead up to the announcement of 4E than some failed promises afterwards.
Their own NDA's prevented a lot of smoothing over against the various actions that led up to it all. While it's cool to take your site down to prep the big announcement changeover, doing the site take down for several days during one of the biggiest RPG conventions to make it a suprise that most of us suspected anyways. :confused:
I think the PR blunders more than anything lead to the biggiest portion of the split.

Here's the thing though. What, aside from making a game that is not warmed-over 3.5, has WotC done that is so terrible? Really? Produce a fine and high quality line of books for 4e? AWFUL! lol. Create an online offering? Wow, terrible! lol. Paizo produces good books too, but I'm sorry I don't buy this whole WotC is a bunch of incompetent boobs, watch them fail silliness. They're doing some new things and taking some serious risks so they do run into issues. What is Paizo doing? Publishing nice books. They can both do that. Could Paizo do a DDI Compendium, a Character Builder, or a Monster Builder? A VTT? Hunh, don't see a single sign of any possibility they can do those things. Are those new things perfect? Nope! They're just things you can buy or not buy depending on if you like them, but hey, apparently 50k+ people are dropping at least $6 a month in WotC's pocket for DDI. Who's actually doing the better job here?
If I remember right the OGL didn't grant digital rights. Wasn't there a stink about that also or am I think the GSL. Could have sworn there was an issue with PCGen about that. Pazio probably didn't want to deal with the nest.
 

But, again, let's not forget historical context either. 3e is released after several years of the largest economic growth in American history (and much the same in many other countries as well). 4e is released after several years of some of the poorest economic performance in a generation or two.

Getting a passing grade on a luxury product when economic times are poor isn't a bad thing at all. Adequate in a time when many other companies are failing isn't too shabby.

Hmm...not sure if I agree here. I'm not a business guy, but if I remember correctly entertainment stuff actually does well in recessions; I'm thinking about movies, for instance. Now RPG books aren't the same thing as movies, but nor are they truly "luxury items" in the same way that a massaging desk chair is or Mini Cooper. I would think in times of recession RPGs could thrive, or at least not decline too much.

And, again, what is your benchmark? How good should 4e be doing to get a B grade? Or an A grade? 3e just released? Again, outside of the early 80's, D&D has never reached that level. 3.5 certainly didn't. 2e didn't. And most of the time, 1e didn't as well.

How about having a thriving, happy fan-base for starters? How about a D&D Insider that is actually improving and developing? How about a growing fan-base, even? Etc.


Why is "doing adequately" equated with "dying hobby"? I mean, modest growth or even static doesn't mean dying. Again, outside of about six years, the past 30 years of D&D has not been fantastic sales, it's been mostly "adequate".

That is not what I wrote. What I did write is that WotC cannot operate as if that's the case, that is that RPGs are a dying hobby. They have to assume that it can not only survive but thrive. Right now it seems to me that 4E is just surviving.

Again, there seems to be this disconnect. You and BryonD admit that WOTC is doing well with the DDI. That seems to be the case, although, again, big grain of salt time. You say that it's doing adequately, as in it's not losing money, but not making a whole lot either.

I don't know if they are "doing well." I would guess that they are doing OK, but that the potential is much greater if they improve the product. And that is what I do know, or at least feel for myself: That DDI is fraught with problems, from the bugginess of the programs to the reliance upon internet to the lack of new Builders.

But, if I'm still making a return on my investment that is better than what I'd get in the bank, why would I sell off the investment in a very poor economic time? Wouldn't it be much, much better to do what WOTC did and sell at the hottest time? Let's not forget, Hasbro didn't wait until WOTC was failing to buy the company.

True, but if you're a corporation like Hasbro you don't think as much about return on investment as profitability. If WotC is only just making a bit over their investment I could see Hasbro wanting to allocate those resources elsewhere, unless they feel that D&D is a loss leader (which I don't think it is).

Again, I'm not denying that D&D makes WotC (and thus Hasbro) money. But the point is, I think, it is not nearly as successful as it could and should be.

Marketing 101: When you're talking marketing & brand management, belittling your prior product is something you simply don't do unless you're mocking something objectively bad about it, like a safety issue, for instance. And even then, it's usually a bad idea to explicitly call attention to past flaws. The risk of alienating parts or all of your installed customer base is generally not worth the potential payoff.

Simply put, WotC's marketing plan was a bad idea from the start, and the result was predictable.

You'll find no disagreement from me.
 

The secret master plan for WoTC to take control of much of the entertainment industry: basically zombies and cheerleaders. It's genius, can't believe we didn't have more faith in them.
 

When they used an apparently hefty initial advertising budget from Hasbro to commission a commercial where they dumped dragon dung on previous fans.
Except that they didn't "dump dragon dung" on the fans, they mildly made fun of the older game. If I remember correctly, that is. Certainly it wasn't the best PR, but people have blown this way out of proportion, imo.

Thinking about this:

[ame=http://www.youtube.com/watch?v=Azcn84IIDVg]YouTube - A 4th Edition Interview with a Red Dragon (and his cronies)[/ame]


at 1:30. If not dragon dung, then what is it?


.
 

ok, I am going with some assumptions that coul dbe wrong, so correct as needed, but...
WotC is actually owned by Hasbro
Hasbro is a publicly traded company
therefore the team of folk at the offices of Coastwizards that are owned by Hasbro have only two choices:
Make Money or die tryin

personally, my group has enough 4E stuff and plain old imagination to keep us going for years without worrying about what might come out 6 months from now, or if the place folds altogether.
 


I guess to respond to the OP, fans of their own particular flavor of D&D can point to any change in the game's history as the moment the brand "jumped the shark."

In the past week, my relatively small circle of gaming friends along have brought up what they thought were the worst changes in the history of D&D:

1) The creation of 3rd edition from AD&D 2nd edition.
2) The 3.5 revision.
3) The creation of 4th edition.
4) The new Essentials content.

I can only point to the time that I stopped having as much fun with the game, which had nothing to do with edition. It was when my old gaming group started to disperse across the country; our sessions began getting shorter and less frequent; players stopped thinking about the game away from the game due to real life issues; and we accept people in our group with little gaming skills, social skills, or hygeine skills. THOSE were the moments that the game lost its luster, and were far more detrimental to my gaming experience than anything that WotC or Paizo can pull off.

Retreater
 

Due to that part being a troll posting something on the internet, I thought that they were making fun of internet trolls.

Given that his "trolling" consisted largely of legitimate concerns about the new edition, which were being made at the time it aired by fans of previous editions.....Sorry, but this was a really bad commercial, that directly targeted people who were concerned with the direction WotC was taking D&D in.

Painting such folks as trolls and then dragon-dunging them might have seemed funny to the developers at the time, but it was boneheaded, pure & simple. It also comes off as vindictive toward a segment of the gaming population who didn't immediately buy into WotC's new paradigm.

What amount to attack ads against people who don't immediately support your product is.....off-putting at the least. And some of the ones I've seen seemed to me to have been devised to aid 4e supporters in "winning the edition wars".

No, I am not happy with WotC's ad department. I would actually like to see some acknowledgement of this, and an apology, from WotC.

YMMV.


RC
 

I met my old edition
At the gamestore last night
It seemed so glad to see me
I just cried
And we talked about some old times
And we killed ourselves some owlbears
Still outraged after all these years
Oh, still outraged after all these years

 

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