TheUltramark
First Post
Well, honestly, the AuldGrump answered this, but, I think it bears repeating. TTRPG's are a pretty darn small hobby. Traditionally, you had D&D covering about 3/4 of the sales in that niche. That means that you had one company who was making enough money to be able to afford things like playtesting, high quality books, and various other bells and whistles.
If you fraction between two companies, now no one has enough money to develop bigger projects. Imagine WOTC, with half as much money coming in, trying to develop something like the DDI. As horrible as their online efforts have been, cut the budget in half and it's just not going to happen.
The theory goes, and I'm not sure if I ascribe to it, that having one large (ish) company servicing the hobby works better than a couple (or a bunch) of much smaller companies.
Again, it is my opinion, and I guess it's a minority, that there is enough d&d product already published to keep me and my friends playing d&d for about 57.5 more years - and while it would be sad to see, if Hasbro decided to shut down their caostwizards product line, or even just the D&d segment of said line, I'm certain I would get over it in short order.