3.x started out like the hot new girlfriend every guy wants. She was sleek, sexy, smart and got all the attention. As you started to get to know her, you realized she was complicated- sometimes in good ways, but other times in negative ways- and there was a set of unspoken assumptions that she expected you to adhere to, or there'd be hell to pay later. At first, spending time with her was fun, and you both had a great time- but as time passed she got more and more demanding, finicky, and she just didn't make sense anymore. You also realize she sold herself to you claiming to be one thing, but in reality it was all a facade- she's not the sweet, hot girl next door....but a clingy, needy, high maintainence supermodel. But you're still so smitten with her sexy looks, you figure she's worth the work, and she's the newest and best thing around, right? In fact, you spend so much time convincing yourself of this, you honestly believe it- plus you've blown several grand and lots of time on this girl- giving up an investment and attachment, and moving on is a painful move. But the more time you spent with her, the less satisfied you were...and you started looking around in other places, because you knew something wasn't right. 3.x, being a jealous girl, was less that thrilled with this- after all, she's the EVERYTHING girl (d20 system) because she (the designers) said so! After a painful period of time in limbo, you had to end it with 3.x- she cried and bawled, but she never once admitted she or her assumptions were part of the problem, rather she said that your expectations for her were too high and unrealistic.
That was my experience with 3.x. Cool as hell when it came out, and ran well up until about 8th level. After 8th level (5th level spells basically), forget it- its more of a extreme powers superhero game than a fantasy RPG. Casters outshine every other character type, and fighters, rogues, barbarians, paladins, and rangers become support staff for the wizard, cleric, and druid. From a DMing and playing point of view- that sucks.
As I played it longer, I realized the assumptions about character power level, magic item dependence, the mathematical scale and modeling through levels, and the overcustomization options left me with a game I really didn't enjoy playing. And DMing? That was a nightmare after 8th level or so. Other systems let me play the kind of game I want, without trying to shoehorn in tons of houserules to "fix" the game, AND with a minimum of prep time. Yes, I know people often say you don't have to spend hours and hours to stat out creatures, but thats not the point. When a system requires you to spend that much, using RAW, to do it "by the books", the system is flawed and overly complicated.
So the last time I enjoyed 3.x? A one-night stand about 2 years ago.
