Want to make this even more fun? Give one of the targets the Alert feat, which means they can't be surprised.
In my campaign, the party was walking down a dark hallway holding a torch. Ahead of them in the hallway, beyond the torchlight's radius, stood three enemies, armed with shortbows, standing motionless in ambush. Now, a torch sheds bright light in a 20 foot radius and dim light in a 20 foot radius past that. A shortbow has a close range of 80 feet.
The party was on high alert, and the barbarian has the alert feat, so by the rules nobody was surprised. I had them roll initiative, but they couldn't really take any actions since they didn't actually know there were enemies ahead. For all these reasons, hey were pissed when arrows flew out of the darkness and struck them.
After a heated discussion, we decided to treat the enemies hiding in the darkness ahead as invisible - meaning they had advantage on their attacks and the PCs had disadvantage on attacks against them. But the encounter did a great job of illustrating how tricky the surprise rules in this edition can be to navigate.
Want to make this even more fun? Give one of the targets the Alert feat, which means they can't be surprised.
In my campaign, the party was walking down a dark hallway holding a torch. Ahead of them in the hallway, beyond the torchlight's radius, stood three enemies, armed with shortbows, standing motionless in ambush. Now, a torch sheds bright light in a 20 foot radius and dim light in a 20 foot radius past that. A shortbow has a close range of 80 feet.
The party was on high alert, and the barbarian has the alert feat, so by the rules nobody was surprised. I had them roll initiative, but they couldn't really take any actions since they didn't actually know there were enemies ahead. For all these reasons, hey were pissed when arrows flew out of the darkness and struck them.
After a heated discussion, we decided to treat the enemies hiding in the darkness ahead as invisible - meaning they had advantage on their attacks and the PCs had disadvantage on attacks against them. But the encounter did a great job of illustrating how tricky the surprise rules in this edition can be to navigate.
If no one was surprised then I assume the creatures in the darkness failed their stealth checks. So the PCs would have known where the monsters were even if they couldn't see them.
You're free to assume whatever you like; that isn't what happened and it's not what I described. A creature with the Alert feat cannot be surprised. That doesn't mean they know where an enemy is or even that one is present.
According to the PH: "When a creature can’t see you, you have advantage on attack rolls against it."
"In combat, most creatures stay alert for signs of danger all around, so if you come out of hiding and approach a creature, it usually sees you."
What about out of combat?
Situation 1: A rogue makes a successful stealth check and sneaks up behind a bored guard. I assume they are considered "unseen" and attack with advantage (and the guard is surprised).
Situation 2: A character in a busy crowd walks up behind a bored guard and attacks (no stealth check). Is he considered unseen?
Situation 3: A Warlock with Mask of Many Faces makes himself look like a friendly NPC, walks up to a bored guard, passes behind him, and then attacks the guard from behind. Is the Warlock unseen?
You're free to assume whatever you like; that isn't what happened and it's not what I described. A creature with the Alert feat cannot be surprised. That doesn't mean they know where an enemy is or even that one is present.
Obviously it's a DM call, but I'm curious how people here would rule.
How does one attack outside combat?
No.
No.
No.
In all three cases the target can see the attacker, and so the attacker is not considered "unseen".
OTOH, they all sound like situations where the target would be surprised, meaning that they essentially skip their first round of combat.