ConcreteBuddha said:
I think you are intentionally misunderstanding me. Lycantropes can take off their stuff, alternate form, then put their stuff back on (with the help of their party.)
And I don't generally allow digitigrade lycanthropes to wear
boots, for example - unless the boot was built for such a foot in the first place. Resize to fit a foot of the same general size, shape, and structure? Sure. Fit an otherwise significantly-different body part whose only real resemblance is the possession of toes, and use for walking/running?
IMO that'd be like putting boots on your horse, or nailing horseshoes to your foot. Neither one would work especially well.
Not really. Why can't the other people in my party buy stuff for me?
Because "the other people" are likely to have their OWN business to conduct, and might get tired of doing all of YOUR shopping as well. Several characters I've played owuld have charged you a 10% "finder's fee" for their time and effort.
And for things like armor, you rather have to BE there, so that the armorer can properly fit the stuff to your body.
And I can't go into town as my companion's pet bear? Blah.
Menagerie Law - wild animals, tamed or not, are not permitted within city limits except in a cage, and even then, a permit/license costing XXXgp must be purchased at least two days in advance of the creature's entry, and is only available to properly certified/warranted animal handlers (a process taken care of by the appropriate guild(s)).
Lol, same reason we are all rushing to buy hats of disguise.
Right. So, which sort of
monstrous humanoid will you be disguising yourself as, again ... ?
So you hold onto the BBEG and let your buddies take care of it.
With a 50% chance to hit YOU instead.
And a normal tank should go up against something REALLY big? Blah.
What, you've never been a normal human fighting an Athach?
You've never faced a dragon more than three years out of it's egg?
And you have no choice about whether or not to follow said corridor? I see the railroad on the horizon...
No railroad in sight, so you should probably get your eyes checked.
Fine, fine, not a problem -- although, having just passed up the opportunity to participate in several encounters (which your fellow PC's perhaps do
not pass up), you lose out on XP and a share of the resultant loot.
Your choice; as a GM, Iw on't be railroaded into NOT making corridors be the appropriate size relative to their makers, just because someone else WANTS to be bigger than the usual PHB races.
God forbid you go into a REAL kobold nest...where the BIG corridors are 3' wide and 3' tall. I'm sure the humans won't have any problems.
No, those aren't the big ones, those're the smallish ones. A standard Kobold corridor should be about 3' wide, and about 4' high. Gnomes and halflings (also size small) shoudl be fine; dwarves, elves, half-elves, humans, and half-orcs will all suffer being squeezed, and your lycanthrope is going to need to grease up in order to get through. *shrug*
A 5x5-cross-section corridor is to a Small creature, as a 10x10 corridor would be to a Medium-sized creature:
a large hallway. *shrug*
Besides, we are talking about 9th level and beyond right?
Yep. And I've had a long-standing challenge, to take low-EPIC characters into a Kobold lair. If I could afford to, I'd offer a modest cash PRIZE, for anyone who survived long enough to REACH the final encounter - let alone survive THAT.
And this is a GIANT problem.
You wanna play a big guy, you pay the price of admission and lump it. Or ...
don't play it.
And this has nothing to do with anything I said. I am comparing a typical tank with a werebear. All of the things you mention also work versus typical tanks. What IS your point?
A "typical tank" isn't going to grapple in the first place - he's going to prefer to beat on the spellcaster as best s/he can, and keep said 'caster in their Threatened area so that they get AoO's to ruin spells with.
But that tends to involve wielding a
weapon; you were the one that insisted on grappling and fighting sans weapons, not me.
And I'm sure there isn't a SINGLE magic item in the whole game that allows you to overcome DR as per those materials. Such as the Ring of Adamantine touch in the BoED...
Which is why I said
typically, as you apparently
didn't note.