My table seems to be a mix. As a chain-lock, my imp familiar is more or less mine to command in battle. Out of combat, however, he seems to have a mind of his own. Some fun stories about the li'l guy over here.
I am curious about how the rest of you guys handle it though. When it comes to mounts, familiars, and minions, who gets to control them at your table, the player or the GM?
What's wrong with having a familiar explore an entire adventure area? Isn't that what a familiar is for? Heck, currently, our group wizard animates zombies, has the zombie carry the familiar and a torch, and wander about 100 feet ahead of the group.
Seems a pretty good idea to me.
I think, because a lot of people want this to happen with zero risk to the familiar.
Nothing I like more than killing an animal companion/familiar/cohort/follower that has been sent ahead. Of course it really only feeds the party necromancer buuuuuuut I can only do so much.
I disapprove of this action.What's wrong with having a familiar explore an entire adventure area? Isn't that what a familiar is for? Heck, currently, our group wizard animates zombies, has the zombie carry the familiar and a torch, and wander about 100 feet ahead of the group.
Seems a pretty good idea to me.