"RPG ecology" is not a perfect term. What I'm getting at is where does it seem likely to fit amongst all the competitors? If 4e is the game that you play when you like the combat grid and are hyper about game balance, and 3.5e/Pathfinder the game when you like having lots of options to manipulate, what will be the core appeal of 5e?
(Not trying to describe 4e or pathfinder above, just trying to give examples of what I mean.)
I guess I am assuming that most folks don't really think it is all things to all people.
(Not trying to describe 4e or pathfinder above, just trying to give examples of what I mean.)
I guess I am assuming that most folks don't really think it is all things to all people.