Parmandur
Book-Friend, he/him
It does. It gives thematic ideas, flavour ideas (THE Minotaur, etc.). It doesn't give anything about how to mechanically alter the game to fulfill these themes. That would have been a very useful module in what was supposed to be a very modular game.
It does indeed say what to do: change the narrative positioning as desired.. The math stays the same. If the DM decides that in this game, for this genre, that a given action is a DC 15, so be it, the path forwards is clear. Nothing else is needed mechanically.