ForceUser said:"Weak," therefore, is a concept entirely at the mercy of each DM, which means that the idea upon which this thread is predicated is seriously flawed, because there is no true consensus.
Thanee said:Bard and monk. I think this is mostly, because the system does not really reward jack-of-all-trades (or jack-of-no-trades in the case of the monk ) type characters.
ForceUser said:Sorcerers are powerful--I've seen mid- and high-level sorcerers in play, and they rock
IkuRex said:Sorcerers are not underpowered. I've played and seen played several sorcerers and they can definitely hold their own.
Zimbel said:I'm suprised at the high number of votes for Sorcerer; I view it as one of the strongest classes at high levels - quite possibly the strongest.
Eloi said:Monk is a wonderful targetted Mage/Sorcerer eater, if you are using a Vow of Poverty. Without that, they soak up the majority of the group's healing/defensive magics. And they still don't hit all that hard unless someone turns them into an Archon or Troll or some such. Being the fellow that gets into position to let the Thief flank/sneak attack, over and over.. well, it loses its pizzazz after a while.
Eloi said:Bards are a prime candidate to be run as an NPC to dispense wisdom and sing, while the party gets the benefits. Of all the classes that I've heard folks say, "Not going to play one of those, they're boring and don't get to *do* anything" about, Bard is right up with Cleric - and they stop saying that to Clerics around 13th level when the neat 7th level Cleric spells come out.
Shin Okada said:And still, I think Cleric is VERY useful in social-type campaign. Clergy man has a lot of influence on people. And there are ton's of spells in cleric list which can help social/conspiracy situations. For example, Zone of Truth is a Clr2/Pal2 spell. And a cleric can save someone drunk a cup of poisoned wine.
Nonlethal Force said:That's what makes D&D so much fun in my opinion. The fact that I can play a horrible rogue but an awesome bard while someone else can absolutely butcher the bard class but play one heck of a rogue ... is what makes the game fun. It isn't one better than the other - although there are disrepancies ... sure. But alot of it depends on what the DM wants to do to let the characters shine and how much intelligence each player can put behind their character builds. To me, that's what makes or break a character. It's the DM and the player - not the rulebook.
Shin Okada said:It is off-topic but I found this mind set is strong in people who used to play AD&D. Or who used to hear a lot of rumor regarding AD&D. Newer players, who met D&D after 3rd edition, tend not have that mindset. I met a lot of newer female players (or even male players) who try to play a "sacred heroine" type. Or, in other words, Miko-San
Say, a party has a typical warrior type (someone with high strength and full-BAB) and a monk, who has lower BAB and tend to have lower strength. If a DM set an encounter to be a challenging one, and choose a monster with AC which the warrior type can hit and miss in good percentages, a monk may become really inefficient. This kind of thing may happen especially at higher level games.
On the other hand, a cleric can be an efficient melee combatant with a single cast of Divine Power spell in this case. Or he can just cast Flame Strike. When such difference is there, I say Monk is a weak class, and Cleric is a strong class. Because, the player of the monk may easily feel he is playing a class with no good, while the player of cleric may easily find a way to make his character do some active role.
IamIan said:Yes it was I who voted Cleric weakest class....
The only ways Clerics can honestly compete is when people stop playing them as clerics and start playing them as just people with powers and abilities...
I mean a Cleric is supposed to be a "Man of God" not just anybody who beleives either this guy actually gets power from his god unlike the masses of commoners and other classes that may also beleive in the same God.... The Paladin is a Crusading Person so he is expected to go out and fight evil and as such having lots of magic and weapons makes since.....
The Cleric can only have any amount of personal wealth when he either worships an Evil God or he turns a blind eye to the less fortunate around him... yes sorry starving commoners I know my 100,000 GP Armor could feed the whole town for most of a Year ... but really I need it you see... There might be some problem that may come up someday ... Faith in my God you say or Faith in the powers he gives me...??? ... yeagh well Faith is all fine and good my son but you just dont' understand.. and the "Good" Cleric walks away from the starving masses....
Unless the DM Makes there be to starving and no rich / Poor distinction in the whole world...
The Cleric either spends all his time and spell casting trying to cure this farmer and have a miricle of food here etc...etc.... but no...
in my experience no DM --EVER-- makes a Cleric be Cleric... they let them act as selfish and greedy as every one else which should piss people off... the commoners should be upset with and angery with the God for blessing and helping such a selfish cold hearted greedy person...
How happy would you be at your church if the Priest / Minister / Rabi .. etc... came in driving a 200,000 Car wearing Gold and Diamond Jewls before going back to his 3rd home all of which are at least 50 room+ unless he flew his personel jet.... all the time he is preaching to you about giving to the church and the less fortunate telling you to have faith and work through your problems... People would get pissed... I saw it happen several times when Holly people were outwardly living it up just a bit too much...
As for thier Fighting .... head to head they are not the best fighting class... they are not the Best Offensive Class .... The are not the best at Saves ... The only thing they excell at is healing people...
Now when the love they enemy as your self Cleric can go around killing those goblins and keep all the tressure for himself or his marry band of mercinaries ... then yeagh sure he becomes more powerful.... but he is only more powerful becuase the DM is doing a Piss poor job of making him play a Cleric and not a magic using fighter mercinary.
If the Cleric can get away with it becuase his God is Evil then ... How many Human Sacrifices and how many times he does something evil before the Palladins and Good Clerics and people of the World Seek him out to End his Evil Ways and Free the People of the Land??
How many Players have spent Game Time With thier Cleric Holding Holy Service??? Or Building a Church??? Managing the Affairs of the Church at Higher Levels ??? How about Competeing with other Clerics for followers and trying to convince LG Characters they need to stop thier sinful ways and see the True Light of Thier God??? Never Seems to come up in the games I have played.... as Holy as these men of God are there doesn't seem to be much reason why any other class doesn't get Cleric Holy Power for thier Faith in a God...
Here's the problem.Merlion said:And part of my point is, if a DM has to do a lot of changing and finagling for a class to shine...or not to outshine others...then there is a balance problem in the rules as written.
Quite possibly. But as his posts in both threads demonstrates, his opinions differ markedly from the norm. Does that really prove anything?Merlion said:Have you [IamIan]*looked* at the class?
Nail said:Here's the problem.
How do you objectively determine "a DM has to do a lot of changing and finagling for a class to shine"?
The problem appears to be simple. Just run each class through a number of encounters, and see which lags behind the others. If the DM has to slant the encounters in certain way, we have out answer.........And yet doing such a test makes huge assumptions about the kinds of encounters a "typical" PC will face, not to mention the assumptions inherent in each person's ability to play a given class. (As Forceuser's posts demonstrate.) Another possible example: "Are Psions overpowered?" I've argued strongly "YES!"....and others have equally strongly argued "no". Who's right?Me, of course!![]()
Even so, we might be able to gain some sort of overall picture, so long as we take everyone's experience into account.......although I'm not convinced this poll thread is doing so.
Shin Okada said:You IMHO are largely misunderstanding. Actually, way of the good gods varies. Not all the good gods (actually, I say only few of them) teach to abandon one's equipment and concentrate on saving poor people.
Merlion said:And you say all they excel at is healing? Have you *looked* at the class? Have you *looked* at their spell list, all of which they have automatic access to? Not to mention having the two most important saves in the game as good catagories, and having all the best defensive spells?
I think you really need to take a second look at the mechanics of the classes.
IamIan said:I am not saying all Good gods and religions tell people they should be poor and turn the other cheek... What I am saying is what Good person doesn't heal the sick when they have the power from their Good God.... What Good Person lets that sick person die becuase he can't aford your fees??? What Good Person gathers great wealth and gives nothing to charity or those less fortunate??? Also What high level Cleric with more power from his God why is this Person who is closer to his God not acting more as a general and directing the Church???
Where are the Religious Duties??? where are the commoners who go out to seek his wisdom and follow his advise becuase he speaks the word of thier God???
Where are the Commoners who ask more of him than he can do.... Surely the great cleric of the great god can save us from the Great Evil... and the Cleric is Lv9 and the great Evil is a Lv20 Sorcerer Titan... He can't do it... He has to go out and try to get this Mythic Item and that Great Champion over there will gain a few levels along the way and combine thier forces to have a chance.... Mean while the Great Evil does Evil and the Cleric has to deal with People asking Him why He won't Save Them???? But Ohh DMs Never Do this...
I Never See in Game Clerics playing Clerics.... They Play Fighter Spell Casters... no Religion at all.
I have looked.... Cleriics do not have the best Saves.... That Goes to the Monk in General and The Palladin For Fort.
Clerics Do not have the Best HP... That Goes to Barbarian...
Clerics do Not have the Best To Hit.... That goes to in Order Barbarian, Fighter, Palladin
Clerics do not have the Best Skills... Rogues do.
Clerics Do not have the best Offense.... Head to Head or Spell Wise...
Clerics are comparable to Bards... Except Bards loose a bit more Spells in favor of more Skills.
Clerics, Bards , Druids.... are multi-Taskers... they are not the best at most things....
Yes clerics Excelle only at Healing... Becuase another Class can beat them at any thing else.
I agree that the Sorcerer is a varient Wizard which received less thought than it deserved.Merlion said:The thing about Sorcerer is a lot like the thing about Fighter. They arent really underpowered across the board, but they are compared to others of their kind. The Sorcerer gained spontaneous casting but it was overcompensated for between the extremely limited spells known, and the slow aqquisition of new spell levels.
Basically the Sorcerer is a variant Wizard that not quite enough thought was put into

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