CleverNickName
Limit Break Dancing
This is a list of the classic D&D modules that I own, or at least own the ESD for. If I were to convert the lot of them into the 4th Edition rules, which ones would you be most excited about?
Now I know that this could easily be just another "what is your favorite module" poll in disguise, so I'm asking for everyone to dig deeper. Pick modules that you think are the most fun to play, but also those that you believe would put the 4E system to the test...modules that have the strangest rules, monsters, and settings.
Once the 4E rulebooks are out, the winner of this poll will be the first module that I convert to 4E. I'll post it up here for everyone to enjoy as soon as WotC and ENWorld say it is okay.
-Trav
Basic Set:
B1 - "In Search of the Unknown"
B2 - "The Keep on the Borderlands"
B3 - "Palace of the Silver Princess"
B4 - "The Lost City"
B5 - "Horror on the Hill"
B6 - "The Veiled Society"
B7 - "Rahasia"
B8 - "Journey to the Rock"
B9 - "Castle caldwell and Beyond"
B10 - "Night's Dark Terror"
B11 - "King's Festival"
B12 - "Queen's Harvest"
Expert Set
X1 - "Isle of Dread"
X2 - "Castle Amber"
X3 - "Curse of Xanathon"
X4 - "Master of the Desert Nomads"
X5 - "Temple of Death"
X6 - "Quagmire!"
X8 - "Drums on Fire Mountain"
X9 - "The Savage Coast"
X11 - "Saga of the Shadow Lord"
X12 - "Skarda's Mirror"
X13 - "Crown of Ancient Glory"
Companion Set
CM1 - "Test of the Warlords"
CM2 - "Death's Ride"
CM3 - "Sabre River"
CM4 - "Earthshaker"
CM6 - "Where Chaos Reigns"
CM7 - "The Tree of Life"
CM9 - "Legacy of Blood"
Masters Set
M1 - "Into the maelstrom"
M2 - "Vengeance of Alphaks"
M3 - "Twilight Calling"
M4 - "Five Coins for a Kingdom"
M5 - "Talons of Night"
Misc
I1 - "Dwellers of the Forbidden City"
I2 - "Tomb of the Lizard King"
I6 - "Ravenloft"
I10 - "Ravenloft II: The House on Gryphon Hill"
I11 - "Needle"
S1 - "Tomb of Horrors"
S2 - "White Plume Mountain"
S3 - "Expedition to the Barrier Peaks"
Supermodules
A1-4 - "Scourge of the Slave Lords"
I3-5 - "Desert of Desolation"
GDQ1-7 - "Queen of the Spiders"
T1-4 - "The Temple of Elemental Evil"
Now I know that this could easily be just another "what is your favorite module" poll in disguise, so I'm asking for everyone to dig deeper. Pick modules that you think are the most fun to play, but also those that you believe would put the 4E system to the test...modules that have the strangest rules, monsters, and settings.
Once the 4E rulebooks are out, the winner of this poll will be the first module that I convert to 4E. I'll post it up here for everyone to enjoy as soon as WotC and ENWorld say it is okay.
-Trav
Basic Set:
B1 - "In Search of the Unknown"
B2 - "The Keep on the Borderlands"
B3 - "Palace of the Silver Princess"
B4 - "The Lost City"
B5 - "Horror on the Hill"
B6 - "The Veiled Society"
B7 - "Rahasia"
B8 - "Journey to the Rock"
B9 - "Castle caldwell and Beyond"
B10 - "Night's Dark Terror"
B11 - "King's Festival"
B12 - "Queen's Harvest"
Expert Set
X1 - "Isle of Dread"
X2 - "Castle Amber"
X3 - "Curse of Xanathon"
X4 - "Master of the Desert Nomads"
X5 - "Temple of Death"
X6 - "Quagmire!"
X8 - "Drums on Fire Mountain"
X9 - "The Savage Coast"
X11 - "Saga of the Shadow Lord"
X12 - "Skarda's Mirror"
X13 - "Crown of Ancient Glory"
Companion Set
CM1 - "Test of the Warlords"
CM2 - "Death's Ride"
CM3 - "Sabre River"
CM4 - "Earthshaker"
CM6 - "Where Chaos Reigns"
CM7 - "The Tree of Life"
CM9 - "Legacy of Blood"
Masters Set
M1 - "Into the maelstrom"
M2 - "Vengeance of Alphaks"
M3 - "Twilight Calling"
M4 - "Five Coins for a Kingdom"
M5 - "Talons of Night"
Misc
I1 - "Dwellers of the Forbidden City"
I2 - "Tomb of the Lizard King"
I6 - "Ravenloft"
I10 - "Ravenloft II: The House on Gryphon Hill"
I11 - "Needle"
S1 - "Tomb of Horrors"
S2 - "White Plume Mountain"
S3 - "Expedition to the Barrier Peaks"
Supermodules
A1-4 - "Scourge of the Slave Lords"
I3-5 - "Desert of Desolation"
GDQ1-7 - "Queen of the Spiders"
T1-4 - "The Temple of Elemental Evil"
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