Drowbane
First Post
Guess you just can't satisfy everyone no matter how you parse these polls.
He also separated out 3.0 and 3.5, which are definitely the same edition.
You can't please everybody. WotC should know this

Guess you just can't satisfy everyone no matter how you parse these polls.
He also separated out 3.0 and 3.5, which are definitely the same edition.
I think how they are "meant" to be played and how they are are two different questions. B/X, OD&D and AD&D were also meant to be separate games, but clearly many players back in the day (including me and my group) saw little difference between the various older D&D versions and freely mixed and matched material between them to taste. I've played in many ways 3e and 3.5 (and now Pathfinder--and Trailblazer and d20 Modern and d20 Star Wars, for that matter!) the same way--material flows pretty freely between similar systems regardless of whether or not the designers "mean" for one to replace the other. At the end of the day, if I don't see enough of a substantive difference between the product that is meant to replace the older product, there's a good chance I may not pick it up, or integrate its changes into my game, regardless of what's meant to be done.IME- and I admit, I didn't look at your link, but this holds true every time I have engaged in the debate on this one- the folks who call Essentials a revised edition tend to be those who haven't actually played in a game that uses the "4e classic" stuff and Essentials stuff together.
In contrast, 3.0 and 3.5 aren't meant to work together; one is explicitly a replacement for the other.
Although I do like and kinda really agree with the notion that Pathfinder isn't really its own game, it's a well-marketed set of houserules for 3.5.
Well, yeah.Only if 3.5 was a well-marketed set of houserules for 3.0.
Well, yeah.
When 3.5 launched, it was frequently disparagingly--and IMO accurately--called The Andy Collins House-rules Books.
Pathfinder is the Jason Buhlmann Houserules Books. :shrug:
Naturally, you're right. They're all minor iterative variants of the same game, and in both cases, a few things were fixed, a few things were broken, a lot of things that needed to be fixed weren't, and a lot of things that should have been left alone were changed.
The change from 3e to 3.5 and the change from 3.5 to Pathfinder--at least from a system update standpoint--are remarkably similar to each other. The whole thing had a vast feel of deja vu.
I will note, however, that the way it was handled from a PR perspective was very different.
I have a very hard time seeing a publisher that didn't put out regular rules supplements being successful. Settings and adventures and are virtually useless for anyone running a homebrew game (which I imagine would be most people). Even those who do use published settings have plenty of established ones to choose from, and Paizo isn't likely to secure rights to any established settings. Rather than support several of their own, they've pretty clearly decided to make one kitchen sink setting and pimp it as much as possible. They've been relatively successful by doing so, but not enough to throw away their main draw: the rules.I hoped that PF could avoid the usual D&D cycle and concentrate on other things as it matured: additional settings, an increased focus on (non-AP) adventures, and "idea supplements" for oth players and GMs rather than rules supplements. I get it that a publisher has to print books in order to survive; I just wish those books weren't reams of new classes, spells, items,etc...