Fate Accelerated is a go to, for lots of things these days
Dabbled with Wrath of the Autarch and enjoyed the experience
Really curious about WotA after quickly googling it. Does it use a mix of Fate Core and Accelarated? How crunchy is it?
Fate Accelerated is a go to, for lots of things these days
Dabbled with Wrath of the Autarch and enjoyed the experience
Nope, but hit me, Im ready. I'm very solid on BH2E and Vagabonds. Worlds is something im just starting with, although it looks awesome.I'd like to read your considerations on these games. Have you already written about it somewhere?
Yes, please, link it .Nope, but hit me, Im ready. I'm very solid on BH2E and Vagabonds. Worlds is something im just starting with, although it looks awesome.
Edit: I can link to my current BH2E PbP game if you're interested.
What I'm running is BH2E with a heavy overlay of Into the Wyrd and Wild. I have a bespoke bestiary that I converted and I'm not using any standard D&D beasties. Below are links to the IC thread, the OOC thread, and my resources page that has some reference pages I made for the campaign. If you want to see my bestiary and GM facing stuff I'd happily email it to you. The campaign itself is sort of Beyond the Wall feeling, where the characters start in a small frontier town and then sandbox stuff happens.Yes, please, link it .
BH2e was a candidate to run Lost caverns but I didn't have time to learn it and convert stuff.
Vagabonds looks interesting for a more characters centered game. Maybe a fast and loose fill-in game when just a couple of my Players can show up. What are its strong points in your opinion?