Li Shenron
Legend
brehobit said:A friend and I had a discussion about how humans are pretty sub-optimal. He claimed that humans seem weaker than the other races. And further, that this was somewhat reflected in the Living Grayhawk RPGA games where he saw very few human full-BAB types.
Thoughts?
I left out 1/2 elves as well, they really do seem to be the worst by far.
Well, some thoughts of mine... speaking only of CORE races anyway!
Races are everything but balanced, however on the very average they probably are roughly on par. It's not easy to compare two races when one (human) is very much open to every possibility, while another (half-orc) is the best at one thing but useless at the others.
What I mean is that if you are only melee-oriented (and focused on straightforward damage), to play a Half-Orc is the best choice because of the Str bonus, which in no other way you can get. That benefit is enough to let you forget about what the other races get.
However, for every other character idea which is not the straight I-do-melee-damage type, the Half-Orc sucks, and the -2 to Int and Cha is a serious hamper to the Wizard, Sorcerer, Bard and Paladin classes.
The human is on the other side of the spectrum. His bonus feat and skill seem to be few stuff compared to how many bonuses a Dwarf, Gnome, Halfling or Elf get. However, you are never going to waste that feat and skill because you choose them. It doesn't matter what you want your character to do, the human bonuses will always be helpful for that.
As a very general comment, although on the very long run this situation probably makes all races equally popular, I don't like it very much... personally I'd love to see Half-Orc Sorcerers as a playable idea for example. And I'd like to see more minor bonuses just for flavor.