I am curious which 5E adventure by WotC, when taken for all its part (rather than whatever plot is presented in the module) makes for the best sandbox. That is, which one has the most and best individual components that can be be littered around a setting designed for exploration and be treasted as self contained adventures?
For reference, I used Dragon Heist much this way to good success. the only problem is that it is a little limited in level range. I also assumed this is what Rime of the Frostmaiden was. Unfortunately, Rime turned out to be more a tabletop version of a CRPG than a classic tabletop sandbox.
Which 5E adventures have you most mined for parts or turned into open ended sandbox adventures?
For reference, I used Dragon Heist much this way to good success. the only problem is that it is a little limited in level range. I also assumed this is what Rime of the Frostmaiden was. Unfortunately, Rime turned out to be more a tabletop version of a CRPG than a classic tabletop sandbox.
Which 5E adventures have you most mined for parts or turned into open ended sandbox adventures?