Ridley's Cohort said:
I personally think that it is a sign of a good DM that the spellcasters meet occasional encounters where their favorite tricks work poorly. Really that applies to all the PCs. Forcing the players out of their tactical comfort zone puts a premium on teamwork and mental versatility. Variety is the spice of life, after all.
Agreed.
That was not my reading of the crypt scenario based on the first post, and I was clearly not the only one who saw things that way.
Potentially.
And there is, IMHO, a lot more potential that what the AWP was complaining about was not the situation, per se, but the perceived
requirement that the situation be faced in such-and-such a manner. But then, I'm all for the sandbox, as either player or DM, and the idea of a railroady-type-game is a harder cheese for me to swallow than one where my character might have to switch roles on the basis of the challenges the party is facing.
And, when I first read the OP, one of my first reactions was, "Is Slaygrim railroading his players?" And I thought, "Maybe I should say
don't railroad your players", and in some ways I did. I also suggested that he talk to the other players to see if they quietly shared the AWP's viewpoint.
But.....I have been reminded over and over on EN World that there is no "wrongbadfun" way to play this game, and there are apparently lots of folks who are happier with a more railroady game than a sandbox, so it really depends upon what he wants, and what the other players want.
Also, I admit, when I am a player in a game, I try to work with the GM, because I am well aware that the GM shoulders a greater burden than any single player in the game....or even all the players combined. So, overall, I fall on the GM's side when there is a question about player-vs-GM satisfaction.
(I tend to think that a truly poor GM will put himself out of a job, in any event.)
And, Arioch knows, the one time recently that I suggested that a DM might have done a better job communicating with his players (dino-riding druid thread), I reaped a veritable deluge for so suggesting. On the InterWeb, apparently, one is damned no matter what side one takes. So it is better to take it all with a huge grain of salt.
Obviously a player voicing concerns in a manner that is perceived as constant whining is not very useful, regardless of the rightness (or wrongness) of the player's discontent.
Agreed.
RC