evilbob said:
Wow.
I cannot believe how many attacks have been levied against the OP based on the examples he gave while talking about a honest problem with another player. Talk about nit-picking the example! I mean, honestly: how can anyone judge this guy and his campaign based on one encounter he mentions? That's absurd. And besides that: it's not the point. The point is the OP's relationship with this other person. It is not whether or not he's a good GM, and frankly that is immaterial.
So you think a cr 20 encounter is appropriate for a 10th lvl party? He mentions a series of battles any one of which probably should have been a TPK. Then a dungeon that renders the players character almost completely useless. That is not a single encounter.
Is it an attack to say that the DM was creating poorly designed encounters? The OP seemed to think these fights were reasonable. Despite it being a +10 cr encounter, which is into the realm of instant death.
The nature of these encounters is highly relevant to the problems between the Player and the DM. The player is justly complaining that the first set of encounters described is far too lethal. That he might be doing so in an obnoxious and irritating fashion, doesn't make it irrelevant.
Both the OP and the player have some problems. Though we only have the OP's word for it that the player is even being a whiner. So even if the player is being a complete and total toe rag about things. It doesn't change the fact that there seem to be some serious problems with how the DM creates and designs his encounters.
It's a D&D game, the quality of the DMing has a great deal to do with how much fun a campaign is. A bad DM can ruin the best module or story and a great one can redeem the worst material.
evilbob said:
I'm sorry but what are you even talking about? Who said (other than people who are not in the campaign and have no idea whatsoever) that his entire campaign is all about NPC glory and the players never get any love? Talk about unsubstantiated assumptions...
The DM created a series of encounters that hinged entirely upon a significantly higher level NPC doing (and yes I am doing some reading in between the lines here) most of the fighting for the PCs. The entire series of encounters would have been pretty much a series of TPKs if it were not for the presence and power of the NPC. That sounds to me like the very definition of a DMPC.
evilbob said:
Look, I agree that this thread is in the wrong forum, but there's no reason to jump all over a guy's examples when that's clearly not what he's talking about. He's dealing with an issue with another player, not looking for advice on whether or not an encounter - which he honestly has not even explained to the point where anyone could give any sort of reasonable opinion about - is a fair one or not.
Everyone who's posted has been doing their best to be fair to the OP. However we can only judge based on what he's posted so far and what he has posted seems to support most of what the player was complaining about.