Felix said:That encounter is horrifying; it's still fantastically scary if you know that the 15th level wizard (the weakest of the 3 casters arrayed against you) is on your side. And he didn't.
evilbob said:I mean, honestly: how can anyone judge this guy and his campaign based on one encounter he mentions? That's absurd.
Sure, as soon as the fight starts the wizard announces his loyalties. My post was describing my reaction to the apparent overwhelming opposition and counting the (soon to switch sides) wizard as part of the problem; I doubt I'd have stayed long enough to find out that I had a hidden ally.jdrakeh said:Actually, I think it was mentioned earlier that the 15th level wizard announced his true loyalties during the fight. Still, though, for many players, the requirement that a much higher level NPC step in to save their bacon and hog the spotlight is just as appealing as having to fight an encounter that is unfairly weighted against them in direct contradiction of the RAW (i.e., not at all appealing).
jdrakeh said:I agree. Whining is not the answer. What the whiner should have done was find another game with a DM who is capable of following the RAW with regard to balancing average party level against antagonist CR and who doesn't design adventures to either hinge on the intervention of DMPCs or deliberately make the characters of players near useless in actual play.
Mort said:Just correct this extremely common misconception: there is nothing in the RAW about making sure CRs are balanced against party level.
This encouragement appears nowhere in my copy of the DMG. How strange.In fact, the DMG actively encourages that around 5% of encounters should be in the "impossible" range (CR +4 or higher over the party level).
jdrakeh said:Strange. My DMG has an entire section dedicated to how one should balance CR and EL against average party level. It's on pages 40 and 49.
This encouragement appears nowhere in my copy of the DMG. How strange.
I must have a broken DMG.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.