Whirtlestaff's Wizards' Academy Revisited, IC01

OOC: May I suggest that it may be time to think more, umm, "outside the box," as it were? Maybe you have other things to offer besides gold.....

OOC: Hey, Tylara's not that kind of girl...Oh you mean spell casting huh? Well, yes that's a thought.
 

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Shopping Trip

Well, before I tell you what is available, you must tell me what you're looking for and where you're looking.

These are the shops in Pembrose:

Town Square and Market (not a shop, but a place to buy things, anyway)
Culwert's Perfect Armory
Odger's Excellent Arms
Tinker's Trinkets
Osgood's General Store
Regis Baum's Fine Wines
The Green Table
Constable Wershaw's Office/Militia Headquarters
The Lonesome Drake Inn and Brewery

It's safe to assume that you can locate any item listed on the PH equipment list in Pembrose.
 

Well, before I tell you what is available, you must tell me what you're looking for and where you're looking.
OOC: Well, we don't need arms or armor so they're out. We'll go by the General Store and get a couple of sturdy ladders. I think we'll move on to Tinker's Trinkets to find some potions and scrolls, specifically Alter Self, Invisibility, and healing items. I'm not sure where we would get inks to scribe spells, what do you think?
 

Tinker's Trinkets

OOC: Well, we don't need arms or armor so they're out. We'll go by the General Store and get a couple of sturdy ladders. I think we'll move on to Tinker's Trinkets to find some potions and scrolls, specifically Alter Self, Invisibility, and healing items. I'm not sure where we would get inks to scribe spells, what do you think?

Going to the general store for the ladders is routine. 5cp for a ten foot ladder, and figure +2cp for each additional 3 feet of length.

The potions and other items present more of a problem. Tinker, the red-bearded gnome, says, "I just happen to have the Potion of Invisibility that you're wanting! I can let you have it for a mere 250 gp. I also have a potion of clairvoyance that I can let you have for the same price. The only wand that I have is a wand of Detect Magic, and my price for that is 750 gp."
 

OOC: How much do we have to spend? I should think a 13' foot ladder for 7cp will be plenty for a 10' wall. Can we afford the potion of invisibility? I don't think the wand would be of much use.
 
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"My thanks good Tinker, but I and my fellow wizards probably don't require the wand. Perhaps we can work out some sort of a trade for that potion? We are skilled casters after all? Maybe we can trade you some new spells from our books?" Xavier suggest to the shopkeep.

OOC - I agree about the wand, with all of us having access to Detect Magic.
 

Kerlan

OOC - I agree about the wand, with all of us having access to Detect Magic.
OOC: I also agree about the wand, but for a different reason. It's twice as much as it should be. The Invisibility potion is a good deal and the Clairvoyance potion is a steal! You didn't answer my inks question. Where would we go to find what we need, or do we not have to worry about it and just assume we find it?

"Yes, I may be interested in the other potion as well. Are there any services we may be able to provide you? Also, do you have any scrolls?"
 

Tinker of Tinker's Trinkets

OOC: Scotley, the 13 foot ladder is 7 cp, if you'll read that post more carefully. the 10 foot one is 5 cp.

"If you don't like my prices, your welcome to make a counteroffer...... And about the scrolls, alas, I have none. You might talk to Wizard Crus about those, or perhaps the Priestess in Bostwick? And, as for services, what, exactly did you have in mind? I am a Bard by profession."
 
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"So you are a spinner of tales, a singer of songs, and so perhaps could use some new information or knowledge to add to your repetoire? I, and my associates, are well versed in a great many things and can surely teach you a few new things" Xavier suggests as he tries to spout out a variety of the most obscure and interesting stories he can recall from his time spent poring over tomes at Wirtlestaffs.

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It's worth a try ;)
Knowledge Checks: Arcana; Architecture; Dungeoneering; Geography; HIstory; Local; Nature; Nobility (1d20+13=29, 1d20+6=25, 1d20+7=25, 1d20+7=12, 1d20+6=13, 1d20+6=10, 1d20+9=23, 1d20+6=17)
Know Religion; Planes (1d20+5=19, 1d20+7=17)
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