Whirtlestaff's Wizards' Academy Revisited, IC01

OOC: You hear nothing from any of the rest of the keep. It seems to be deserted now. It occurs to you that it might be a good idea to deal with the hobgoblins in the web before the spell lapses. (You figure that you have about 20-25 minutes remaining.) And you really haven't fully inspected any areas since the barracks, so long ago, and you weren't even that thorough there, either.
 

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"I guess our job of clearing the place out will include the Cube. But first we'll have to finish off the ones in the web." Tylara takes up her bow and heads for the trapped hobgoblins with a look of grim determination on her face. Clearly she does not look forward to the task.
 

"Let's make sure the ones we put to sleep are dealt with first, if they are still there anyway." Kerlan heads to the Southwest door in order to gain entrance to the top of the wall. He opens the door and carefully heads inside, with his loaded crossbow raised before him.
 



Ah, ok. Where is everybody else, and what is everybody else doing? All following Kerlan? Marching order? Looks like Kerlan is leading for the moment.
 



The Armory, a Tower, and Two Guardrooms

The wizards enter the room to find rows of empty racks that line the north, east, and west walls. They seem to have been used for weapon storage, but there is nothing on the racks now. The room is otherwise unoccupied, and, checking the tower to which the stairs lead, you discover a situation identical to the tower at the northwest corner that you've seen before. And, to save time, the next rooms over to the east (behind the doors in V32 and AC32) are two empty guard rooms that contain only a bucket of water and a ladle in the room behind V32, and a pile of trash in the room behind AC32.

OOC: I forgot to move the pcs on the map, but you get the idea.
 
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The room is otherwise unoccupied, and, checking the tower to which the stairs lead, you discover a situation identical to the tower at the northwest corner that you've seen before.
OOC: So, does that mean there is a sleeping hobgoblin there? If so Kerlan will dispatch it with his crossbow. After that we will move around the top of the walls to the southest tower, then the northeast tower, dispatching any hobgoblins we find. Then we will go down the stairs into the small room there.
 

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