I see a lot of disparaging remarks towards the notion of lots of non-human races. The typical remark is "It looks like the Cantina scene from Star Wars and I don't like that". I recall a particular poster here ranting about the PHB2's racial spread picture (pg 7) and how offensive it was to his idea of fantasy gaming.
Is there anyone out there, besides myself, who likes the Cantina effect? Who enjoys the multi-Species approach to fantasy?
I, personally, enjoy races that are as far-removed from Humans as possible, considering that I'm a human every day of my life, I want to explore something else for a little while. Dwarves, elves and halflings are so close to humans in that regard that it's just a "Human with a fancy hat" subrace. Not to mention that the demi-human races have been along so long they're old hat to me, played out in my eyes. Human centric worlds, human-only settings, are anathema to me.
So I jump at anything non-Human. Warforged, living crystals, Insect People, fey plants, animal-human crosses? Hell yes.
I enjoy the notion of a world that looks nothing like ours - not just Europe with dragons and magic, but something different even by the inhabitants. As an individual who grew up in a very homogenious area, it's a culture shock to walk into a Big city with a large immigrant population - people of so many different colors, languages, cultures, it is amazing and intriguing and eye opening and at the same time disconcerting. So with that in mind, I can see a fantasy world where the people are so radically different, that big cities, that the world itself, is even richer because of the sheer difference - not just culturally, but physiologically, not just ideological but alien in mindset.
To give a concrete example, in the current campaign I'm running, the fact that dragonborn are hatched from eggs, like other reptilian races, is relevant to the plot and one PC's background and personal quest. He spent the first adventure dragging a cart full of DB eggs around. A simple, physiological difference was a jumping point for me. I just couldn't do the above with the Typical Fantasy Races unless I'd done more work to re-built them, at which point I'd have to explain how MY X race is different from all others the players have experienced, and even so the buy-in would likely be less; they'd still be "just elves that hatch from eggs". Instead, DB are just accepted at face value, familiar and acknowledged as different right out of the book and we move on.
Is there anyone out there, besides myself, who likes the Cantina effect? Who enjoys the multi-Species approach to fantasy?
I, personally, enjoy races that are as far-removed from Humans as possible, considering that I'm a human every day of my life, I want to explore something else for a little while. Dwarves, elves and halflings are so close to humans in that regard that it's just a "Human with a fancy hat" subrace. Not to mention that the demi-human races have been along so long they're old hat to me, played out in my eyes. Human centric worlds, human-only settings, are anathema to me.
So I jump at anything non-Human. Warforged, living crystals, Insect People, fey plants, animal-human crosses? Hell yes.
I enjoy the notion of a world that looks nothing like ours - not just Europe with dragons and magic, but something different even by the inhabitants. As an individual who grew up in a very homogenious area, it's a culture shock to walk into a Big city with a large immigrant population - people of so many different colors, languages, cultures, it is amazing and intriguing and eye opening and at the same time disconcerting. So with that in mind, I can see a fantasy world where the people are so radically different, that big cities, that the world itself, is even richer because of the sheer difference - not just culturally, but physiologically, not just ideological but alien in mindset.
To give a concrete example, in the current campaign I'm running, the fact that dragonborn are hatched from eggs, like other reptilian races, is relevant to the plot and one PC's background and personal quest. He spent the first adventure dragging a cart full of DB eggs around. A simple, physiological difference was a jumping point for me. I just couldn't do the above with the Typical Fantasy Races unless I'd done more work to re-built them, at which point I'd have to explain how MY X race is different from all others the players have experienced, and even so the buy-in would likely be less; they'd still be "just elves that hatch from eggs". Instead, DB are just accepted at face value, familiar and acknowledged as different right out of the book and we move on.
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