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Who wants to be a Wayfinder? Part 1


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Whisper blinks, taken aback. She couldn't have stopped her next words had she been able to cast Silence on herself though...

"It seems Brelloch had Urrup's ear..." She quickly turns to Grudal. "Captain! Are you hurt? Forgive us for being late...what happened here?"
 

Mista Collins said:
Not noticing the ear during the confrontation, Seria steps back from the body a bit when Johan grabs it from his hand. "That is just wrong!"
"Lady Seria, perhaps you had best help with any other crew. I'm sure the noise will have woken some up," Johan says. Obviously trying to give Seria an excuse to avoid some of the blood and gore that is about on the deck.
 

As Johan works to stabilize Brelloch, Grud'al works his sword tip free of the body. The master at arms turns his longsword over, letting the rain wash it clean of the blood. Seria finds Brelloch's dagger lying on the floorboards before the talk of the severed ear begins. She picks it up quickly before the shifting deck rolls it overboard.

Grud'al looks up at Whisper when she addresses him. "What happened here? A monster has been struck down. Urrup and I finished what Micah started. You should roll that piece of meat off the side and be done with it. Letting him live means there is a chance he might escape the gallows. Let justice be served with the point of your weapon." He looks towards the rear of the ship where sailors holding lanterns are braving the storm to see what is happening. "Captain Aust will likely have my head for this. Arming a passanger and attacking another. I'd do it again in a heartbeat though." As the sailors arrive Grud'al directs them to move Urrup inside where he can be dryed off and tended to.
 

Midian Rightson, human druid

Bront said:
Johan carefully removes the ear in Brelloch's hand. "Midian, I think you want this."

Midian takes the ear gingerly and moves back to Urrup. When the sailors arrive, Midian makes sure they have the ear, as well, so that the ship's healer might re-attach it. When he's sure they'll see to it, he returns to his friends.

"Unlike Brelloch, Johan is a paladin for good," Midian calls over the din of the storm at the suggestion to roll the evil paladin off the ship. "He could no more throw a helpless foe from a ship than he could drink fire.

"Speaking of, if we've a means of binding Brelloch, perhaps we could then adjourn this belowdecks, warm our bones and dry ourselves off?"
 

"While you could probably talk me into turning my back, I think justice is far better served handing him over to the silver flame to answer for his crimes," Johan says. "The irony is too sweet."
 

With Brelloch's dagger in hand, she wipes the blood from it using Brelloch's cloak and then tries to conceal it in her boot. Once she finishes she stands up. "A monster he may be, but he is still human. Let's take him below deck, tie him up, and hand him over at our final stop."

With that Seria starts to head below deck to get dried off and out of the rain.
 

After seeing Brelloch is secured with thick ropes and Urrup is well taken care of, Grud'al leaves to report to the captain. A short time later each of you are called in one at a time to give an official statement regarding your involvement in bringing down the paladin. Careful to leave out the foray into his private quarters, you tell him what is required. With Grud'al and the recovering Urrup as witnesses, the Captain assures you that there will be enough information to prosecute him.

Later on after the Captain has dismissed you, Grud'al visits your room carrying a large bundle. "Brelloch won't be needing his possessions where he is going." he says before departing. Shortly before morning the ship passes through the last threads of the storm. Off on the horizon you can see a blue glitter marking the edge of the vast sea.


OOC:
[SBLOCK]
I gave you exp for each clue you picked up on, as well as the solution in the dwarf city for taking care of Brelloch and for his defeat. Plus a little extra for sticking with the game so long. Bump your characters up to 3rd level, post them over on the rogue gallery thread, and get ready for the Lhazaar Principalities!
[/SBLOCK]


Brelloch's Belongings:
[SBLOCK]
MW Breastplate engraved with symbols of the Church of the Silver Flame.
MW Dagger (Seria has)
A fine cloak
A small locked wooden box
[/SBLOCK]
 

"Well now that we have given our statements and Brelloch is in custody, we can enjoy the rest of the journey."

Examining the large bundle, Seria studies the locked wooden box carefully. Running her hand along the top and sides, she looks carefully to see if there are any hidden dangers waiting. Once she determines all is fine, she will try to open it using her lockpicks.
 

Into the Woods

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