Herobizkit
Adventurer
In a battle of player vs DM, translated into player-character vs. DM-generated enemies, the DM ALWAYS wins.
If the DM said "I'm gonna break your shield", that's the DM (and not his erstwhile neutral game-controller persona) launching a personal attack in the guise of an in-game action. That is seldom cool - he couldn't figure out how to properly challenge (or 'beat') your character, and so he decided to exercise DM fiat and permanently remove the obstacle.
Even so, if you had kicked down the door and taken on the sheild-breakers yourself, sure, take all the loot you want. But if your PARTY agrees that all loot is distributed equally, you're still out of luck. It's not like you kept the offender alive to defend his case or anything, and Speak with Dead (or any magical spells of compulsion, even Zone of Truth) are inadmissible in court. If you REALLY want to push this, check out the old splatbook "Masters of the Wild"; there is a PrC called the Watch Detective that includes the Rules of Evidence that must be followed when apprehending a criminal. Good read, that.
Bottom line: The DM pulled an expensive fast one on you 'just because', and you're left holding your ... broken shield. It's got a foul taste, but that's between you and your DM. The players are right to not get involved. Settle 'out of court', or when the game's done for the day.
If the DM said "I'm gonna break your shield", that's the DM (and not his erstwhile neutral game-controller persona) launching a personal attack in the guise of an in-game action. That is seldom cool - he couldn't figure out how to properly challenge (or 'beat') your character, and so he decided to exercise DM fiat and permanently remove the obstacle.
Even so, if you had kicked down the door and taken on the sheild-breakers yourself, sure, take all the loot you want. But if your PARTY agrees that all loot is distributed equally, you're still out of luck. It's not like you kept the offender alive to defend his case or anything, and Speak with Dead (or any magical spells of compulsion, even Zone of Truth) are inadmissible in court. If you REALLY want to push this, check out the old splatbook "Masters of the Wild"; there is a PrC called the Watch Detective that includes the Rules of Evidence that must be followed when apprehending a criminal. Good read, that.
Bottom line: The DM pulled an expensive fast one on you 'just because', and you're left holding your ... broken shield. It's got a foul taste, but that's between you and your DM. The players are right to not get involved. Settle 'out of court', or when the game's done for the day.